Company of Heroes 3

Company of Heroes 3

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🫐ĿᐄṾᐄṆↁ3☈🫐 8 Thg05, 2023 @ 6:06pm
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'Relic' are bad devs
They haven't made a decent game since CoH2. They ruined Age of Empires most recently before going on to make this abomination. Whatever has happened in the last decade or so at Relic surely must be pretty bad to turn thier studio into a cell phone dev tier joke,
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Nguyên văn bởi KingGoblin:
Nguyên văn bởi The MidgetCrusader69:
i will bro and will enjoy it like countless others
its got less players than coh 2 ha ha
You won't get through im telling ya
ShodaN 9 Thg05, 2023 @ 8:31am 
Nguyên văn bởi MrBananaGrabber:
Absolutely, DoW1 and CoH1 had so much passion, dedication and polish put into them.
Relic NEVER put out a polished game. Any notion of their older games seeming polished is just either from looking at it in retrospect or with far too much nostalgia.
I>U 9 Thg05, 2023 @ 9:08am 
Nguyên văn bởi ShodaN:
Relic NEVER put out a polished game. Any notion of their older games seeming polished is just either from looking at it in retrospect or with far too much nostalgia.

DoW1 was bugged and imbalanced on release, no doubt in that. Even DC got issues (which were resolved terribly like moving Kroots into Tau Barracks).

But CoH1, mate... I did play it on release. Hard copies were availabe 1-1,5 months after US release which is the 2nd game on my memory available this early in my country. And I've played ♥♥♥♥ out of it - there wasn't been a hint of DoW1 bugs.

Maybe it was v1.003 because of later release, but it only means that the game got fixed in a month (when, normally, we've been waiting patches for 2-3 months at the time and the word "hotfix" got some real meaning).
I>U 9 Thg05, 2023 @ 9:24am 
And, well, DoW1 and CoH1 clearly got so much passion put into them. Can you really name a game like DoW1 before or after? Yeah, Impossible Creatures had melee\ranged switch, Kohan got that pesky + on squads you had to push like a maniac durring the game, but overall, DoW1 was and is unique up to this day.

CoH1 can be compared with other games more, including DoW1, and even scripted WC3 maps, lol. But the only one game, safe for DoW1 - Ground Control 2 - has RTS resource trickle and development (and only 2 factions, yes).

CoH2, DoW2, CoH3 didn't get far from their ancestor. But someone has to build this formula, and Relic did it with CoH1.
Paprika 9 Thg05, 2023 @ 9:44am 
Nguyên văn bởi Cheerio Lads 11th:
Nguyên văn bởi The MidgetCrusader69:
best game of the series COH3 is greaat
So why are you not playing? If you're so bloody satisfied? I see you everywhere.
Bet you're not even playing the game.
If you dislike the game so much why are you on the forums then???
Lần sửa cuối bởi Paprika; 9 Thg05, 2023 @ 9:44am
Nguyên văn bởi Paprika:
Nguyên văn bởi Cheerio Lads 11th:
So why are you not playing? If you're so bloody satisfied? I see you everywhere.
Bet you're not even playing the game.
If you dislike the game so much why are you on the forums then???
why are you wiseguy?
Ekko Tek 9 Thg05, 2023 @ 10:40am 
Nguyên văn bởi 🍇ĿᐄṾᐄṆↁ3☈🍇:
They haven't made a decent game since CoH2. They ruined Age of Empires most recently before going on to make this abomination. Whatever has happened in the last decade or so at Relic surely must be pretty bad to turn thier studio into a cell phone dev tier joke,
AOE IV has been a huge success. It had a rough launch but Relic and MS devs did a good job turning it around. It took close to a year to do so though. I suspect Sega is not as supportive as MS for their PC games but we'll see...
ShodaN 9 Thg05, 2023 @ 11:00am 
Nguyên văn bởi MrBananaGrabber:
It's relative. DoW1 had amazing voice acting, soundtrack, unit animations, a FREE in-game skin editor, an interesting campaign.
The voice acting of DoW titles got memed to hell and is more beloved for that, than being high quality. Soundtrack was great, that's true, but certainly pretty repetitive. Unit animations were pretty janky, but ok-ish for the time. A lot of the credit goes to the sync kills here, which caused some gameplay issues though. The skin editor was basic, but welcome.

As for campaigns, they did some interesting stuff with the base game and Winter Assault, but the rest were cheaply done semi-dynamic skirmish mode deals with minimal unique missions tossed in for the strongholds and artifical difficulty even worse than todays standards.
Nguyên văn bởi ShodaN:
Nguyên văn bởi MrBananaGrabber:
Absolutely, DoW1 and CoH1 had so much passion, dedication and polish put into them.
Relic NEVER put out a polished game. Any notion of their older games seeming polished is just either from looking at it in retrospect or with far too much nostalgia.

I agree to a large extent, but this is also, maybe, slightly benefiting from hindsight.

CoH1 was a pretty polished game *for it's era*. Compared to what its contemporaries were doing, it was either ahead of or on par with most of them. The only areas CoH1 lacked a great deal of polish in was the matchmaking, because there wasn't any, lol. The good ol' days of watching a lobby keep kicking noobs for 10 minutes straight were awful. But otherwise, for its time, CoH1 was a robust game.

DoW was always a little weird. The items and customization and inventory were indeed not that polished. Mostly agree there. Even in its own era, DoW1 and 2 stand out as being weird for having inventory and loot stuff that was way wonkier in UI than, say, Warcraft 3 which also had inventory and heroes and did it way better.


So, CoH1 was relatively polished for the era it came out in.

But yeah, agree with a lot of the other Relic games being not very polished.
Fatbill 9 Thg05, 2023 @ 11:32am 
The "company" might have the same name, but it is not the same people making the games.

Most of the people that made the good Relic/THQ games way back when are long gone.

Same with Paradox, and a bunch of other studios over the years: the "good people" get promoted, move on, or start companies themselves, leaving the old company name behind them and not much else.
ShodaN 9 Thg05, 2023 @ 12:41pm 
Nguyên văn bởi Aluminum Elite Master:
I agree to a large extent, but this is also, maybe, slightly benefiting from hindsight.

CoH1 was a pretty polished game *for it's era*. Compared to what its contemporaries were doing, it was either ahead of or on par with most of them. The only areas CoH1 lacked a great deal of polish in was the matchmaking, because there wasn't any, lol. The good ol' days of watching a lobby keep kicking noobs for 10 minutes straight were awful. But otherwise, for its time, CoH1 was a robust game.

DoW was always a little weird. The items and customization and inventory were indeed not that polished. Mostly agree there. Even in its own era, DoW1 and 2 stand out as being weird for having inventory and loot stuff that was way wonkier in UI than, say, Warcraft 3 which also had inventory and heroes and did it way better.


So, CoH1 was relatively polished for the era it came out in.

But yeah, agree with a lot of the other Relic games being not very polished.

That's the problem I have with these comparisons. "For its time" is something that's used constantly for older games, but never with current titles. Thing is "for its time" CoH3 is nothing but avarage. However with all the outcry you could think it's the worst thing that ever released. Horrible, incomplete releases and dodgy monetization are happening constantly. That's the state of the industry.
games great, couple of tweaks and it'll be even better. Only problem relic has is troll posts like this.
Nguyên văn bởi amateur shut in:
games great, couple of tweaks and it'll be even better. Only problem relic has is troll posts like this.
You are lucky - number 20 i block on this community. Make that your lucky number.
I>U 9 Thg05, 2023 @ 2:01pm 
Lol, how about taking the opposite?

What titles got WORSE releases than CoH2, which so many CoH3 defenders pick as the model case? [Forged Batallion excluded]
Bendy52 9 Thg05, 2023 @ 2:33pm 
Age of empires 4 is good game. rated high on steam and is in good place. so it dont apply to AOE 4. but the DOW3, COH3 were bad, and the last is not in good place right now.
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