Company of Heroes 3

Company of Heroes 3

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LastHopeTM Mar 18, 2023 @ 4:16pm
No running over suppressed units?
Was I doing it with a wrong vehicle or is it not in coh 3?
Originally posted by Aluminum Elite Master:
Originally posted by Silent-XX:
Originally posted by Land:
Nope, wasn't in CoH2 either iirc.
I do miss running people over with Bulldozer tanks :(

It was in COH2, what are you talking about? lol!!!!

COH3 is a casualness version of COH1/2. Everything is nerfed from arty T2T, spread and deadliness.

I mean, yes and no.

In CoH2, running over was definitely a thing. That is gone here.

But lol, the time to kill can be merciless in CoH3. I feel like in CoH3, being out of cover is penalized a lot more, and light vehicles are buffed IIRC. A lot of cheap call-in light vehicles on all sides now just chew up infantry to comical extents. The two-tank call in for DAK can get flamethrower upgrades and literally run the opponent right off the map practically if they spam inf.

So, I mean, there are things that got nerfed, sure.

But there's also more tools to deal with blobs than ever, and being out of cover itself seems much more risky than it was in CoH2.
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Showing 1-4 of 4 comments
Land Mar 18, 2023 @ 4:36pm 
Nope, wasn't in CoH2 either iirc.
I do miss running people over with Bulldozer tanks :(
Silent-XX Mar 18, 2023 @ 4:37pm 
Originally posted by Land:
Nope, wasn't in CoH2 either iirc.
I do miss running people over with Bulldozer tanks :(

It was in COH2, what are you talking about? lol!!!!

COH3 is a casualness version of COH1/2. Everything is nerfed from arty T2T, spread and deadliness.
Last edited by Silent-XX; Mar 18, 2023 @ 4:38pm
The author of this thread has indicated that this post answers the original topic.
Originally posted by Silent-XX:
Originally posted by Land:
Nope, wasn't in CoH2 either iirc.
I do miss running people over with Bulldozer tanks :(

It was in COH2, what are you talking about? lol!!!!

COH3 is a casualness version of COH1/2. Everything is nerfed from arty T2T, spread and deadliness.

I mean, yes and no.

In CoH2, running over was definitely a thing. That is gone here.

But lol, the time to kill can be merciless in CoH3. I feel like in CoH3, being out of cover is penalized a lot more, and light vehicles are buffed IIRC. A lot of cheap call-in light vehicles on all sides now just chew up infantry to comical extents. The two-tank call in for DAK can get flamethrower upgrades and literally run the opponent right off the map practically if they spam inf.

So, I mean, there are things that got nerfed, sure.

But there's also more tools to deal with blobs than ever, and being out of cover itself seems much more risky than it was in CoH2.
С Г エ χ Mar 18, 2023 @ 6:19pm 
Light vehicles are absolutely terrible right now, the only reason they're even viable for DAK is because they can get a ton of good upgrades. Or maybe it's just because Jager shreks are overpreforming so hard I feel that they make light assets useless
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Date Posted: Mar 18, 2023 @ 4:16pm
Posts: 4