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回報翻譯問題
Out of what I've played, I think I actually prefer CoH1; the factions are the most distinct, and the smaller unit roster makes it easier to wrap my head around as a novice.
Yeap the level where you get the tank with the rockets and rebuilding the bridge probably the most epic RTS moment in gaming. So much fun. Attack and Defend from an onslaught
- COH 1 = too old, lower player count for PvP
- COH 3 = Early Access. Broken, low player count for PvP. Negative Reviews. Games too short. No strategy.
Also remember that coh2 had truesight which I don't think coh1 had? So 3 must have that as well I assume?
MTX = Microtransactions
And Sight in COH is questionable since loiters for example dont need sight at all
Yeah I imagine aircraft run on different rules. We should ask the devs if they still use truesight or threw it out and went back to the coh1 model.
I like it too but the execution is bad. You can NEVER tell if you are on height advantage or not. You can only see if people allready shooting. And as i said vision line are totaly incorrect for height.
You ONLY see the icon if your unit allready startet to fire at a lower enemy. There is NO way to tell if you have height advantage before combat starts.