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Thats selfish though. People like you give companies that scam customers with unfinished crap monetary validation. It`s people like you who are at fault for the AAA gaming industry to be the way it is.
But the main Gripe for me here is how the Premium Currency is now gated behind extremely specific Challenges on OFFICIAL Maps only. Limited to just 2 of these per day and a handful per week.
CoH2 had a super fair system: Longterm Players always felt rewarded because Mods were supported and there was no Limit per Day.
The last Patch also broke some of the Cosmetics and even though we reported it, nothing will be done. It is not on their To-Do List. I dont get why they treat us this way.
CoH2's reward system didn't exist for the first few *years*.
Both CoH2 and CoH3 have had awful reward systems, because people forget that the pretty solid system CoH2 currently has only came in like 2-3 years after launch, if not even later. IIRC it was at least 2 years later before warspoils came in... and before then, DLC commanders were pay-only.
So, I agree warspoils for CoH2 is a way better system... but it also didn't even exist in the opening couple of years.
Hey man thank you for your level headed input. I do not agree with you fully because I think that companies use names like COH to prop up profits from the fan base. I have a lot of hours in COH2 and love this game, it was my first RTS, I just think that the price points and fact that real money exchange being the only way to get simple reskins is predatory.
This is a fair preception. I like to put money into small developers, but the way they handled this game just feels like they are trying to cash in on the player base. I think about how they just fired a major percentage of their development team and what that might mean for this title moving forward.