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Out of 4 tanks in their tech tree, all of them can't compete against anything heavier than medium armour. At best, you can upgrade the crusader, but even then it doesn't do well against armour.
There's an archer tank in the game, but it's strangely not available in multiplayer, which would be a godsend.
I'd recommend trying the M3 instead of the Matilda but annoyingly the Valentine tank is in the game too but for whatever reason not in MP.
In fact if you decide to use the Tech Gated 17 Pounder over the Crusader II general tank you will most likely lose the match. It's worse enough that the only Allied towed heavy AT weapon can't be useful as the German heavy AT/AA counterpart. It would have been better if it was the Archer instead.
The British are strong against infantry but weak defensive AT and heavy tank units. Their Crusader tank is much better than the Matilda against enemy Panzers, as the Panzer tank is the heaviest non-doctrinal tank for the Germans. The Crusader III upgrade gives it a harder hitting gun that has the same range as the Panzer VI. The Black Prince is a joke as it's just a slower Firefly with less damage, and again you won't likely have Tigers or Panthers on the field for that resource heavy jank solution.
Snares are super important support for other infantry AT weapons (like boys AT rifles or AT guns) because they slow tanks down so you can actually kill them.
Brits are garbage. Afrika Korps demolishes everyone pretty easily.
"professional player" yea in your dreams bud
I think it stands given how it's a different game on the whole.
To be fair, no one called them a noob. They just disputed the claim of being a pro player, which would be accurate considering there aren't any pro players right now for CoH3.
How can you be a pro at anything unless your paid for it and there are methods to measure ability, like a league or rank?
What exactly were you even doing with all those resources? You should have been mass pumping out tanks if you were at a resource advantage.
Or did you believe the game was going to be infantry/light vehicle only and entirely ignore teching up?
Did you just waste all your resources spamming infantry everywhere and completely forget that tanks exist in the game and if one comes out no amount of infantry spam is going to stop it?
After having done the above, you are in dire need of an AT gun. This despite oft enemies still only use light vehicles but the heavier ones will come soon.
A thing I've noticed is how people stop building MG in the midgame and forward allowing enemy troops easy access into your hard earned territory. Ofc, enemy mortars and or other artillery are a pain to deal with but consider the fact they have to spend resources also to get them, and they don't have as good visibility as you do with your flares. It's however good to keep your troops moving around, switching places, not growing too static as they will then become victims for bombardment.
Brits I find are simply better at long range combat than close quarters. There are elite troops for sure but it's hard to combat the germans with them solely. I do agree their tanks are subpar and they are not really good alone to combat the german tanks. Oft I find an AT can do the job for far cheaper but requires a lot of positioning and constantly finding better positions and moving your defenses forward.
A key point, try to upgrade your troops as to increase their survivability and accuracy in the "upgrade" troops things upgrade in the first building.
Now if the enemy is swarming your position with troops, Brits "Humber Armoured Vehicle" is surprisingly good also against it and surprisingly, against some light vehicles too.