Company of Heroes 3

Company of Heroes 3

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Paddy Feb 25, 2023 @ 11:52pm
The audio, is it broken?
I've just bought the game and within a few minutes i noticed there is something wrong with the audio. It's like only some of the rifle sound effects are coming through and they are quite tinny and of low volume. Surely this has to be a bug?
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Showing 1-13 of 13 comments
viperwolf02 Feb 26, 2023 @ 12:03am 
I just played the Africa campaign and the Tanks were so silent. The sound is all over the place. The weapons are so weak sounding to me. Im not sure how they did not fix this before release. I know people complained about it watching Youtube vids. How do you have tanks rolling and barely hear them?
Last edited by viperwolf02; Feb 26, 2023 @ 12:04am
Lithan Feb 26, 2023 @ 12:03am 
I've noticed that too. I don't know what it is - it was the same in the tech test in Janurary. First i thought that the sound settings were turned down. A couple of years, when I had a bad PC, I had sound problems if my PC was at full capacity, but in CoH3 that's clearly not the case.

It seems so, that the sound is intentinal by the developers, but it clearly sound worse than in CoH2. On the other hand it could also be a bug (if true then that should've been fixed since Janurary).
viperwolf02 Feb 26, 2023 @ 12:07am 
I believe I watched a dev deep dive and they acknowledged the sound and said it would be fixed at launch. If I remember that right, or maybe i just wish I heard them say that. They also commented on the graphics bc so many complained.
Lithan Feb 26, 2023 @ 12:15am 
Originally posted by viperwolf02:
I believe I watched a dev deep dive and they acknowledged the sound and said it would be fixed at launch. If I remember that right, or maybe i just wish I heard them say that. They also commented on the graphics bc so many complained.

Do you mean the graphics in the tech test? Because they were worse than what we got with the release (they definetly made some changes). In fact, i really like the graphics now in CoH3.
DutchToast Feb 26, 2023 @ 2:43am 
had a tinker about with this. caveat here is that i play with headphones, not a full 5.1 sound set.

in the audio options, make sure quality is set to high and set 'compressed' rather than 'wide'. did wonders for me.

bear in mind that the audio was aiming to be realistic, not 'Hollywood bombastic'.
Paddy Feb 26, 2023 @ 2:54am 
Originally posted by Toasty:
had a tinker about with this. caveat here is that i play with headphones, not a full 5.1 sound set.

in the audio options, make sure quality is set to high and set 'compressed' rather than 'wide'. did wonders for me.

bear in mind that the audio was aiming to be realistic, not 'Hollywood bombastic'.

Even Hollywood bombastic doesn't come close to the true volume and shock of real war sound effects. It just needs to be at least the same quality as older titles however I'll change the settings around a bit to see if it helps. Thanks for the tip
Last edited by Paddy; Feb 26, 2023 @ 2:54am
Slie Feb 26, 2023 @ 4:06am 
Originally posted by Toasty:
had a tinker about with this. caveat here is that i play with headphones, not a full 5.1 sound set.

in the audio options, make sure quality is set to high and set 'compressed' rather than 'wide'. did wonders for me.

bear in mind that the audio was aiming to be realistic, not 'Hollywood bombastic'.
Problem is sound doesn't register when the game has too many sounds trying to layer so none play. Don't need hollywood sounds - just need sounds in general to at least register when there is more than a few units firing.
DutchToast Feb 26, 2023 @ 4:19am 
Originally posted by Slie:
Originally posted by Toasty:
had a tinker about with this. caveat here is that i play with headphones, not a full 5.1 sound set.

in the audio options, make sure quality is set to high and set 'compressed' rather than 'wide'. did wonders for me.

bear in mind that the audio was aiming to be realistic, not 'Hollywood bombastic'.
Problem is sound doesn't register when the game has too many sounds trying to layer so none play. Don't need hollywood sounds - just need sounds in general to at least register when there is more than a few units firing.


I agree. the hollywood vs realistic thing is really rather subjective.

regardless, I felt an improvement in the sound registration when setting it to 'compressed' rather than wide while playing on my headphones. not sure if it helps but seems to do for me.
Dude Feb 26, 2023 @ 4:39am 
Originally posted by Slie:
Originally posted by Toasty:
Don't need hollywood sounds - just need sounds in general to at least register when there is more than a few units firing.

As CoH 1+2 provided Hollywood sounds I expect them from CoH 3 too! I do not accept a step back.
Last edited by Dude; Feb 26, 2023 @ 4:42am
Gazren Feb 26, 2023 @ 5:06am 
As a music producer the sound & FX are truly awful. The biggest issue at the minute is the compression levels & the stereo imaging. Its totally off!
Paddy Feb 26, 2023 @ 5:49am 
Just had a play with some settings and it doesn't work. I don't know how there isn't a bigger uproar about this. It's the worst i've EVER heard in a wargame. Rifle sounds at time barely make a sound.
Baba Bomba Feb 26, 2023 @ 5:51am 
Its not broken, It,s moobile phone quality
Paddy Feb 26, 2023 @ 5:59am 
Originally posted by Topo:
Its not broken, It,s moobile phone quality

I feel it's a bug as it's worse during certain moments, there are other moments where the sound effects from the same weapons are Great. Hopefully will be fixed soon. Still really enjoying the game
Last edited by Paddy; Feb 26, 2023 @ 6:02am
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Date Posted: Feb 25, 2023 @ 11:52pm
Posts: 13