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If you give a unit a command, then use tactical pause to give them another command, that first command will still be followed.
For example, let’s say you give a unit a command to move somewhere in real time, then on the way there you encounter enemies and hit the tactical pause button to tell your unit to attack the enemy.
You’ll see in the command bar that the move order is still first and the attack order is second - meaning your unit is going to first move to the location and then try and attack that unit.
To cancel the original move order, you need to click it in the command bar to “delete” it.
When you have 5 or 6 units and need to retask them , you pause and then reorder... Now you have to delete all of the previous orders... This is not good for game play
Yeap, shift click/queuing is currently bugged/broken.
i think you misunderstood him, he did not offend you