For The King II

For The King II

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Online Multiplayer game Out of Sync
I'm currently playing two games with two separate friend groups and this has happened in both games, after some time has passed in Chapter 1 the Damage values, Armour Values (After using abilities like Taunt and Armour Up) and Turn Order will no longer be the same for all players. This has resulted in both games becoming soft locked as if one player is killed in combat the others won't see it or if someone gets hit by a stun attack making them skip their turn the others will be stuck waiting for them to take their turn.

I am wondering if this is an issue with my files or is it a bug that is currently known?
Thank you in advance!
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Showing 1-8 of 8 comments
meowyyyyy Mar 4, 2024 @ 3:29am 
Hey there, I'm sorry to hear that you encountered such an issue while playing. Can you let us know in what region you are playing and if this also occurs when playing on a different network?
CatManIsComing Mar 4, 2024 @ 3:52am 
Originally posted by meowyyyyy:
Hey there, I'm sorry to hear that you encountered such an issue while playing. Can you let us know in what region you are playing and if this also occurs when playing on a different network?
Both parties are playing from the UK and yes it does happen on different networks.
We have also tried fully uninstalling the entire game (including the AppData files), this did nothing to fix it.
CatManIsComing Mar 4, 2024 @ 3:55am 
Restarting our games re-syncs the immediate turn but subsequent turns return to being unsynced.
this happened to my party tonight as well. Our first time playing since the big patch, and our games were so out of sync that I had to take control of the whole party and just stream it for the group since the game was soft locked on their ends. Playing on the Canada East server
Slowbrew'd [IOG]  [developer] Mar 6, 2024 @ 9:18am 
Hey gang, apologies for the delay on this, we're hoping to push a fix shortly to address the desync issues! Sorry for the inconvenience.
CatManIsComing Mar 7, 2024 @ 12:57am 
Originally posted by Slowbrew'd IOG:
Hey gang, apologies for the delay on this, we're hoping to push a fix shortly to address the desync issues! Sorry for the inconvenience.
Thanks for the update, my friends and I really love both games and I hope we can get back to saving Fahrul asap!
Midnight_Errant Jun 1, 2024 @ 10:29pm 
running into this issue 6/1/2024
MrFluffymuffin Dec 14, 2024 @ 9:14am 
Running into this issue on console 12/14/2024
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Showing 1-8 of 8 comments
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