For The King II

For The King II

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CryptoFace Feb 12, 2024 @ 2:08am
why are artifact weapons so bad?
in the first one they had some good ones but ALL i mean ALL artifacts in ftk2 are terrible
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Showing 1-4 of 4 comments
BigRockWall Feb 14, 2024 @ 1:05am 
Jeremy Sword (chapter 1) was an amazing artifact weapon. the interrupt attack does around 15 base damage, intterupts targets (which beats immune to stun/daze), and you get to attack twice with it. Pretty amazing considering how early you get it.

I have noticed that some of the artifact weapons show much lower damage when in your backpack than they do when you actually equip them. Not sure why.
Covid-Trece Feb 19, 2024 @ 11:19pm 
Originally posted by BigRockWall:
Jeremy Sword (chapter 1) was an amazing artifact weapon. the interrupt attack does around 15 base damage, intterupts targets (which beats immune to stun/daze), and you get to attack twice with it. Pretty amazing considering how early you get it.

I have noticed that some of the artifact weapons show much lower damage when in your backpack than they do when you actually equip them. Not sure why.

Base damage, then modification based on your equipped gear
BigRockWall Feb 20, 2024 @ 1:05am 
Originally posted by Covid-Trece:
Originally posted by BigRockWall:
Jeremy Sword (chapter 1) was an amazing artifact weapon. the interrupt attack does around 15 base damage, intterupts targets (which beats immune to stun/daze), and you get to attack twice with it. Pretty amazing considering how early you get it.

I have noticed that some of the artifact weapons show much lower damage when in your backpack than they do when you actually equip them. Not sure why.

Base damage, then modification based on your equipped gear

It's not just that. Going back to Jeremy's sword, its default attack does roughly half the damage of the intterrupt attack (if i recall correctly its like a push attack for around 8 damage). But because it's listed first, the weapon damage shown on the item card (not in the ability descriptions on the back, the base DMG value shown on the front) corresponds with it, making you think the weapon does far less damage than it actually does at a glance.
Last edited by BigRockWall; Feb 20, 2024 @ 1:08am
Larc1n Feb 24, 2024 @ 11:30am 
Jeremy's sword is a GG loot,

beside behing able to do 2x push/daze melee enemies,
or 2x Iterrupt for big dmgs (with both combo applying x2 your Attack Dmg bonus)
you can also taunt each turn with it and do something else on a tank character (taunt+ armor up, or an attack, you get the idea)

you can also swap weapon, making you able to attack twice with let say, a huge 2 handed hammer or Sword
Last edited by Larc1n; Feb 24, 2024 @ 11:31am
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