For The King II

For The King II

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Blazer Wifle Nov 25, 2023 @ 11:14am
Please nerf Bandit King
The fight is totally unfair w/o everyone having stun immunity.
Every fight starts with at least 3 of us staying next to each other and he ALWAYS attacks second and stuns all 3 of them.
How are we supposed to win this?
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Gilmoy Nov 25, 2023 @ 1:06pm 
Also, he has 2 Focus, so even Shock doesn't stop him from rolling perfect in round 1!
Also, he has 3 Bandit buddies! Their damage isn't nothing!
And when you damage him down to about 1/2 HP, he summons 3-4 more Bandits for free! :steammocking:

To beat him:
+ Have some level advantage. We were 2 L4 + 2 L3, fully healed, while he was only L3.
+ Setup RNG luck. We were decently spread out, so that he couldn't T-stun all 4 of us.
+ Round 1 Dodge luck. You can, in fact, (partially) Dodge his 1st attack.

+ 1-2 heroes can use Stun Immunity.
Seriously consider "downgrading" to a Helm with that buff for this fight only.

+ Party Heal. Shrug and pay at least -1 Godsbeard during the fight.
+ Lose a Sanctum. He did one-shot my Herbalist, which destroyed her Sanctum of Wealth.
That's better than losing -1 Life Pool and -1 Primary Action on a Revive.

+ Shock him anyways. It won't stop his round 1 perfect, but thereafter he loses his Stun.
+ Go big in your Round 1. Decent Talent guys throw 1 Bomb each and attack, etc.

+ Interrupt works very well against him because his Speed is so high.
Usually, he's already acted, so he's no longer in this round's timeline.
When you Interrupt him, it moves his next round's action to the end of that round.
Then you can nearly 2-for-1 him, where your full party acts twice in a row before his next.
This trick generally works vs. all high-Speed monsters, for the same reason.

~~~~

Every Scourge fight is meant to be unfair against you.
All 30k+ players face the same problem. We're not all asking for devs to rescue us.
Most of us just get on with it, kill the Scourges ourselves, and move on.

There are other Scourges.
Lucky is much easier than Bandit King.
Disciple is a bit easier, because he's alone.
Warden Fraybee is a bit harder, because her goons are all faster than you, too.

All of them have free retaliations (not on their turn, not using their Actions),
scripted to trigger when you damage them past certain HP thresholds.
None of these rescue them as you're killing them dead :steamhappy:

I think all Scourges are fine as-is.
They're meant to be formidable threats. You Shall Not Stroll to an Easy Win.
All of them are already beatable by a fully prepared human party. Get better.

Also, you can ignore most of them and just tolerate their active effects.
None of them are answer-me-or-lose threats.
If you can't beat them, play around them, and Go Win the Chapter Anyways.

N.B. the end-of-chapter dungeon, and the final boss fight, are harder than Bandit King.
Already you must (re)calibrate your sense of progress to go win that.
Blazer Wifle Nov 25, 2023 @ 1:21pm 
Tbh im totally fine with his kit besides the round 1 stun that instantly throws the battle.
Every time we fought the Bandit king so far he was lv 5 to 7 so even at max lvl hes a pain in the bumm.

The furthest we*ve got so far was when he casted reflect 3 turns in a row(still lv7 tho)
Shock is always a must and im definitly aware of most of your tip, big thanks tho :D.

Its just frustrating when you start next to each other and instantly get wipped by anti armor and stun. That heavy is having one hell of a time smacking us into oblivion.^^

Its just that first turn to spread out properly. The rest is definitly doable.
Tsuru Nov 25, 2023 @ 2:22pm 
Equip stun immunity before fighting him.
Lampros Nov 25, 2023 @ 3:24pm 
Originally posted by Tsuru:
Equip stun immunity before fighting him.

And this is another example of the major flaw with this game: the overall lack of information.

Really, are we supposed to memorize what every ♥♥♥♥♥♥♥ enemy in this game does?
Stagger Lee Nov 26, 2023 @ 2:37am 
Originally posted by Lampros:
Originally posted by Tsuru:
Equip stun immunity before fighting him.

And this is another example of the major flaw with this game: the overall lack of information.

Really, are we supposed to memorize what every ♥♥♥♥♥♥♥ enemy in this game does?

Yeah, sort of. Just like every other game, you learn and do better next time with more knowledge.
Lampros Nov 26, 2023 @ 3:50am 
Originally posted by Stagger Lee:
Originally posted by Lampros:

And this is another example of the major flaw with this game: the overall lack of information.

Really, are we supposed to memorize what every ♥♥♥♥♥♥♥ enemy in this game does?

Yeah, sort of. Just like every other game, you learn and do better next time with more knowledge.

No, it's not like other games, because in other games, the UI or the encyclopedia tells you what abilities the enemy possess.
ajfusch Nov 26, 2023 @ 5:59am 
FtK is all about learning by doing or going for spoilers on the net. It's how the game is made.
Blazer Wifle Nov 26, 2023 @ 6:24am 
Originally posted by Lampros:
Originally posted by Stagger Lee:

Yeah, sort of. Just like every other game, you learn and do better next time with more knowledge.

No, it's not like other games, because in other games, the UI or the encyclopedia tells you what abilities the enemy possess.

i dont mind that fact at all. im just frustrated that i cant beat him and all shop items start at 400ish gold.
Lampros Nov 26, 2023 @ 8:37am 
Originally posted by ajfusch:
FtK is all about learning by doing or going for spoilers on the net. It's how the game is made.

Well, then it can remain user-unfriendly and unpopular.
Tsuru Nov 26, 2023 @ 6:22pm 
Originally posted by Lampros:
Originally posted by ajfusch:
FtK is all about learning by doing or going for spoilers on the net. It's how the game is made.

Well, then it can remain user-unfriendly and unpopular.

Thats roguelites/roguelikes. Even older games. You play. You learn something new. And you improve for the next run.

Games that add encyclopedias into their game are just asking for the game to be made trivial. Theres no reason to learn the game, the game tells me everything i could want. Why am i playing the game then? Theres no challenge.
Pan Nov 26, 2023 @ 6:26pm 
Originally posted by Lampros:
Originally posted by ajfusch:
FtK is all about learning by doing or going for spoilers on the net. It's how the game is made.

Well, then it can remain user-unfriendly and unpopular.

While the game certainly has some UI issues that make it user-unfriendly and an issue with content I wouldn't say the fact it's a bloody roguelite means it's user-unfriendly. Ftk1 did the exact same thing and had the same expectations of the player.
Turmfalke Nov 28, 2023 @ 6:32am 
Coming here after losing a run to a level 1 bandit king. He had at least 8 focus, has no cooldown on his aoe stun and did ~30 damage with it while having around 80 speed.

In a previous run we had a fight in which he managed to stun all 4 of us round 1 before we even got to move.

Stun immunity while super common on enemies also is fairly rare, definitely not something you should be expected to have by the time you have to fight him.


Unlike the other scourge bosses the bandit king also doesn't talk to us and therefor does not grant extra turns - unsure whether this is intended. Definitely the hardest scourge boss, even more so then the necromancer.
binxmuldoon123 Nov 28, 2023 @ 7:53am 
Just whooped a level one bandit king with our level 2 party, no special prep needed he only ever stunned one member of our party. Guess we got lucky. Only playing journeyman.
Blazer Wifle Nov 28, 2023 @ 11:16am 
ya ours is lv 7 atm. we're thinking bout just finishing the chapter xD
Gilmoy Nov 28, 2023 @ 11:21am 
Originally posted by Turmfalke:
... has no cooldown on his aoe stun ...
Cooldown isn't a thing in FtK I or II.
All heroes and monsters can repeat the same ability, 5 times in 5 rounds if you feel like it.

You have no cooldown on tail-recursive Rush Group that includes yourself :steamhappy:
Last edited by Gilmoy; Nov 28, 2023 @ 11:22am
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