For The King II

For The King II

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Lampros Nov 18, 2023 @ 10:56am
How do you tell what buff/debuff is on the tiles?
Clicking them reveals nothing; and clicking on the character standing on the tile does nothing. Improved UI, please?

Further, is there a way to cleanse debuffed tiles?
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Showing 1-11 of 11 comments
Gilmoy Nov 18, 2023 @ 11:15am 
Using FtK II's strict terminology (see Encyclopedia), tiles are corrupted by these effects.
So far, the tile colors and art is the only way to distinguish them. Most are unique enough.

Acid = icky green, with small green bubbles rising?
Burn = red flames
Shock = white jagged lightning bolts
Wet = blue, with bubbles rising
Confuse = changes color from green to red, has bubbling '?' symbols

There's one positive tile flag:
Purified = gold floor, '+' symbols, dispels corruption, immune to corruption, gives Purified buff

To dispel a corrupted tile is to purify it. Hence there exist 2 ways:

1. Purify Scroll. That's what its text says.
It's surreptitiously a T-splash, and flags those 4 tiles with Purified.

Heroes who end turn in a Purified tile get Purified buff (for 2 rounds):
Purified (buff) = dispels all Ailments, immune to all Ailments (identical to Aralia)

An Ailment is a persistent negative effect, which most other game call a debuff.
(Here in FtK II, "debuff" is a verb, meaning to dispel positive effects.)

2. Spellbook/Tome of Water and similar, with Purify action
This is also a "Target Party", i.e. a T-splash. I think it's identical to a scroll's effect.
ajfusch Nov 18, 2023 @ 12:00pm 
There are also herbs that either purify a single tile or all of them. Dependig on the herb. I just can't recall the names. One is Arelie or something.
Last edited by ajfusch; Nov 18, 2023 @ 12:00pm
Gilmoy Nov 18, 2023 @ 12:54pm 
Is that what they do? Now I must test them all, once each! :steamhappy::steamfacepalm:

[no] Panax: Cures all Ailments on self

[_] Aralia: Purifies and gives temporary immunity
[_] Slippery Nibbler: Purifies and gives temporary immunity, and Debuffs self

Not sure whether these 2 give the Purified debuff directly, or Purify the tile.
Well, that's what I'll test.
Lampros Nov 18, 2023 @ 2:22pm 
Originally posted by Gilmoy:
Using FtK II's strict terminology (see Encyclopedia), tiles are corrupted by these effects.
So far, the tile colors and art is the only way to distinguish them. Most are unique enough.

Acid = icky green, with small green bubbles rising?
Burn = red flames
Shock = white jagged lightning bolts
Wet = blue, with bubbles rising
Confuse = changes color from green to red, has bubbling '?' symbols

There's one positive tile flag:
Purified = gold floor, '+' symbols, dispels corruption, immune to corruption, gives Purified buff

To dispel a corrupted tile is to purify it. Hence there exist 2 ways:

1. Purify Scroll. That's what its text says.
It's surreptitiously a T-splash, and flags those 4 tiles with Purified.

Heroes who end turn in a Purified tile get Purified buff (for 2 rounds):
Purified (buff) = dispels all Ailments, immune to all Ailments (identical to Aralia)

An Ailment is a persistent negative effect, which most other game call a debuff.
(Here in FtK II, "debuff" is a verb, meaning to dispel positive effects.)

2. Spellbook/Tome of Water and similar, with Purify action
This is also a "Target Party", i.e. a T-splash. I think it's identical to a scroll's effect.

Thanks!

Originally posted by Gilmoy:
Is that what they do? Now I must test them all, once each! :steamhappy::steamfacepalm:

[no] Panax: Cures all Ailments on self

[_] Aralia: Purifies and gives temporary immunity
[_] Slippery Nibbler: Purifies and gives temporary immunity, and Debuffs self

Not sure whether these 2 give the Purified debuff directly, or Purify the tile.
Well, that's what I'll test.

Please let us know the results!
Abradolf Linkler Nov 18, 2023 @ 2:23pm 
The big problem is poison and acid are almost the same color and sometimes you think it's poison you're standing in and it's all gravy, then on your turn soandso: acid: item destroyed. There is no reason clicking on a tile shouldn't show the current effects on that tile, hell it could straight say ACID on the tile in big yellow letters under your feet and that wouldn't cause any issues.

This part I'm less sure about: but it's possible that some effects can stack on some tiles? I'm fairly certain the last time I beat ch5 the boss made one tile acid/poison and shock. I could certainly be wrong about that since there is no combat log or any other way of knowing for sure, but it still looked like that was what was going on.

Speaking of acid btw, it really needs a grace period of 1 turn before it starts destroying things. Currently if an enemy effects you with acid, and your turn is next.. as soon as your turn starts something is destroyed before you can do a single thing ( panax etc) to cure it. ... I'm fairly certain FTK1 you got a 1 round buffer before it started eating stuff.
Last edited by Abradolf Linkler; Nov 18, 2023 @ 2:27pm
Lampros Nov 18, 2023 @ 2:51pm 
Originally posted by Abradolf Linkler:
There is no reason clicking on a tile shouldn't show the current effects on that tile, hell it could straight say ACID on the tile in big yellow letters under your feet and that wouldn't cause any issues.

Amen. Horrible dev decision.
Abradolf Linkler Nov 18, 2023 @ 3:04pm 
Purify scroll will cleanse ( or maybe just suppress) tile effects, the herbs cleanse you and not the tile you are standing on ( so you can get the effect on you again when the herb wears off) tested this in chapter 5 final fight, lots of tile debuffs. ... fun fact though, you can cure curses with aralia if used in combat. I'm not sure if purify scrolls or slippery nibbler remove curses.
Lampros Nov 18, 2023 @ 3:09pm 
Originally posted by Abradolf Linkler:
Purify scroll will cleanse ( or maybe just suppress) tile effects, the herbs cleanse you and not the tile you are standing on ( so you can get the effect on you again when the herb wears off) tested this in chapter 5 final fight, lots of tile debuffs. ... fun fact though, you can cure curses with aralia if used in combat. I'm not sure if purify scrolls or slippery nibbler remove curses.

Thanks for the clarification! Hmm, maybe I shouldn't get rid of the Scholar for the Alchemist, when I unlock the latter.
Gilmoy Nov 18, 2023 @ 3:47pm 
Yes, multiple corruptions stack in the same tile.
I do that with Imp Wand's 1-Int Fire Storm and Spellbook of Lightning's Shock Storm.
Disciple (Scourge) will do it to you, when you first damage him below 150, then 100.

Purify, both the scroll and Tome of Water, dispels all corruptions on its affected tiles.
And those tiles are immune to all further corruptions, for its 2-round duration.
i.e. it's a Tome of Screw You, Disciple :steammocking:

You still take the area damage from all of his retaliatory Storms.
Stack all of your Resist (instead of Armor, he doesn't do Physical), and hit him a lot.
Abradolf Linkler Nov 18, 2023 @ 8:03pm 
That's a huge problem if multiple corruptions do in fact stack on the same tile and you are then supposed to identify that tile effect by it's color, which is probably stuck showing either the first or last effect that hit that tile.

Not that you can really do anything tactical about it besides purify. When 6 tiles are effected on an 8 tile map there is really nowhere to go and even if there is 50% chance turn order will block the guy that needs to move with another guy that goes after he does.

There needs to be a delay action instead of act or skip so you can handle that problem, or the maps need to be 10 tiles instead of 8. Or they could let you set positions instead of every fight being random positions.
Last edited by Abradolf Linkler; Nov 18, 2023 @ 8:08pm
Gilmoy Nov 18, 2023 @ 8:24pm 
Or just shrug off the debuff and wreck the enemy dead :steamhappy:
You're not debuffed until after you shoot once!
Your entire team could all roll perfect once each, and win before the debuffs matter!
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Date Posted: Nov 18, 2023 @ 10:56am
Posts: 11