For The King II

For The King II

View Stats:
game is too hard even on easy difficulty
i tried many times to play the game even on easy my team gets wiped out could the devs make the game a little easier for us new players ?
< >
Showing 16-30 of 40 comments
King Nov 10, 2023 @ 12:01pm 
To people saying you have to have a healer every time, you acctually dont.

And the game doesnt feel too hard for not having one.

I play Coop with my friend on middle difficulty we each have 2 characters and only the first chapter we had herbalist but i said we should try to not rely on it and see if we can manage without one for more diversity. Since then we have beat chapter 2, 3, and 4 without one doing most extra objectives on the map.

Sure a healer helps but its not mandatory if you play your cards right and stratigize well, and make good use of camps before big fights and carry a godsbeard on everyone for emergency. Make good use of chaos lowering quests to keep threat down, also use your ambushes right and know when you dont have to fight.

What we usually do is 1 Shielder (class optional), 1 evasion melee (shield and class optional), 1 magic damage class, 1 magic or or phyisical class (mage or ranged phys). We beat evry chapter with this setup so we usually have 2 physical and 2 magic daage or if we have big enough magic a phyisical range with option of magic weapon.

I think the game is very flexable people just seem to think its very rigid composition.
Tyrax Nov 10, 2023 @ 2:19pm 
Originally posted by Tsuru:
You are wasting a lot of heals by having no healer. Maybe you heal them on global map with item swap for gaining AoE heal?

Healer? You mean Herbalist who can only heal if they have the herb, but otherwise have no healing skills? What exactly is a healer in this game, unless you find a staff with heal...
Last edited by Tyrax; Nov 10, 2023 @ 2:19pm
NegativeZero Nov 10, 2023 @ 2:31pm 
Originally posted by Tyrax:
Originally posted by Tsuru:
You are wasting a lot of heals by having no healer. Maybe you heal them on global map with item swap for gaining AoE heal?

Healer? You mean Herbalist who can only heal if they have the herb, but otherwise have no healing skills? What exactly is a healer in this game, unless you find a staff with heal...

Yes, they are taking about the Party Healer perk when talking about healer. That's basically the closest you get to a healer in this game - someone who can potentially heal a little bit more when using a herb.

But yeah, it's not really a proper healer class at all.
Vote Reform Nov 10, 2023 @ 3:54pm 
This doesnt give me much hope im about to try easy after failing many times on Journeyman haha
Im going for a custom easy mode with everything (lifepool/loadout) top amount and others lowest lol
Last edited by Vote Reform; Nov 10, 2023 @ 3:57pm
Vote Reform Nov 10, 2023 @ 4:43pm 
Even on mega easy i must be taking on the cart thats level 3 far too early, as my characters are only level 1, do i have enough time to get to level 3 before i fail ?
Tyrax Nov 10, 2023 @ 7:48pm 
I feel the same, the levelling is too slow, not enough time to keep up with enemy/encounter level. Also why do all the enemies have top tier items? Should be normalised to the gear we get...
Last edited by Tyrax; Nov 10, 2023 @ 7:48pm
Cloudef Nov 10, 2023 @ 11:41pm 
You get best levels on overworld by fighting the "camps" (enemies with wall around) they also give you loot. Other than that you should do dungeons that you might find. Also unlike FTK1, in this game Scholar's Wort's are really strong, they give a lot of XP. Also focus is one of the strongest assets you can have in this game, so focus gear, refocus skill etc are very strong. One trick you can use, is to use all your focus before taking a sanctum or XP Hero stone as they refill all your focus after interaction. If you have Eureka skill (lore store trait) you can do the same before levelling up.
Last edited by Cloudef; Nov 10, 2023 @ 11:41pm
bumbaclad Nov 11, 2023 @ 5:59am 
Originally posted by Rabid Urko:
Even on mega easy i must be taking on the cart thats level 3 far too early, as my characters are only level 1, do i have enough time to get to level 3 before i fail ?

The game gives you lots of time to prepare. Fight camps, clear dungeons, take -chaos quests.
Leiraion Nov 11, 2023 @ 10:29am 
I think the game is quite rough in early game.

This coming from someone who played a ton of FTK1 (which was also slightly rough in early game) and I've already beaten the first chapter on master as well as journeyman on 3 more chapters.

It seems the devs are still tweaking things and it has gotten better already...
But the game after you get a little gear and start leveling becomes fine for difficulty.

If you are struggling in mid/late game then you either have gotten remarkably unlucky or aren't very experienced.
The only thing that sucks in late game is that scourges and bosses can use focus.
Last edited by Leiraion; Nov 11, 2023 @ 10:30am
DestinedLight Nov 11, 2023 @ 5:33pm 
Originally posted by (WTH) HolyBunny:
Its terrible for balancing.. we play on easy to.. and all of my guys are already dead even before they have their turn in some boss fights... its just ridicilous
the % luck things are so low.
TaliHazard Nov 12, 2023 @ 6:12am 
Originally posted by Tyrax:
Originally posted by Tsuru:
You are wasting a lot of heals by having no healer. Maybe you heal them on global map with item swap for gaining AoE heal?

Healer? You mean Herbalist who can only heal if they have the herb, but otherwise have no healing skills? What exactly is a healer in this game, unless you find a staff with heal...
yeah we nixed that class after realizing this wast an actual skill based healer and the second chapter went much better for us after we replaced him with some DMG.
Butcher Nov 12, 2023 @ 6:23am 
Originally posted by TaliHazard:
Originally posted by Tyrax:

Healer? You mean Herbalist who can only heal if they have the herb, but otherwise have no healing skills? What exactly is a healer in this game, unless you find a staff with heal...
yeah we nixed that class after realizing this wast an actual skill based healer and the second chapter went much better for us after we replaced him with some DMG.
Herbalist can both deal damage and heal. In case of other classes, they should use specific weapon with "group heal" skill to heal in combat.
Toes Before Hoes Nov 12, 2023 @ 7:51am 
Originally posted by ajfusch:
It's not meant to be won at first try, I guess. It's explicitly stated for FtK. They didn't do so for part 2, but it's still meant that way, as far as I can see. I'm an experienced FtK player and I also lost to the timer once and wiped twice so far.

It's what all the lorestore stuff is for. To unlock stufff in your tries and use it to have better chances in later tries.

my biggest problem is that it's really hard to get friends into it unless they really enjoy the overwhelming amount of ♥♥♥♥♥♥♥♥ in the game even on apprentice. there's like only one way that I know of to get lives back that i know of and it's only in act one and almost way too many enemies have evasion or resistance to being stunned. don't get me wrong I love the game but they should make it at least a little more forgiving
DestinedLight Nov 12, 2023 @ 7:56am 
Originally posted by Abraham Ligma:
Originally posted by ajfusch:
It's not meant to be won at first try, I guess. It's explicitly stated for FtK. They didn't do so for part 2, but it's still meant that way, as far as I can see. I'm an experienced FtK player and I also lost to the timer once and wiped twice so far.

It's what all the lorestore stuff is for. To unlock stufff in your tries and use it to have better chances in later tries.

my biggest problem is that it's really hard to get friends into it unless they really enjoy the overwhelming amount of ♥♥♥♥♥♥♥♥ in the game even on apprentice. there's like only one way that I know of to get lives back that i know of and it's only in act one and almost way too many enemies have evasion or resistance to being stunned. don't get me wrong I love the game but they should make it at least a little more forgiving
This game actually just shafts you, difficulty i can get, but i had a team mate outright revive HIMSELF on his turn, when he targeted our dead comrade, half the time if i do a group buff, it randomly decides to not buff one of us.
I can rush the entire party due to our formation, and it'll give 3 of us a second turn (or push it up) and SKIP someones turn for that round entirely from the rush! Like it has a limit of 3 that it can affect!
Last edited by DestinedLight; Nov 12, 2023 @ 7:57am
Jovial Chemist Nov 12, 2023 @ 9:00am 
I liked the overall feel of FTK 1, but I had problems with the difficulty as well. Even though I rather enjoyed the base gameplay and design, after finishing the campaign on the easiest difficulty level (with much frustration), I simply stopped playing it. I haven't played FTK 2, and from what I'm reading here I have no plans to. It seems like the devs either did not agree with the difficulty complaints in the first game or simply could not figure out how to fix them, but in either case I don't want the same headaches I experienced in FTK 1.
< >
Showing 16-30 of 40 comments
Per page: 1530 50

Date Posted: Nov 9, 2023 @ 2:09am
Posts: 40