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We ended our play session last night when our level 2 party with 35-40HP encountered a group of 4 enemies with 50+ HP, the "leader" having 90+ HP and them ALL hitting for 20+ damage every round.
Jesus, that's really bad. What happen to any QA work or beta testing?
What level were the enemies?
meaning you SHOULD be close to lvl 3 and have had enough gold to get cheap stuff to fill the empty slots.
i will say however that FTK2 is far more difficult than the first one. a big enemy at lvl 3 can do 50 single target dmg with a max roll.
we have some enemies with a dodge stat so insane that you pretty much need to use focus to guarantee a hit just like evasive enemies.
i won the first campaign on my second run. first run i got smacked in the head at lvl 2. next run i won at lvl 7.
i love FTK .. i wont blame the game ... but its now too difficultier and unbalanced then FTK 1 - it is the true
but yes, taking 40 damage to the face at level 4 despite having 20 armor doesn't feel right. They can definitely tune it better.
Maybe the number of items in each shop should scale to the number of players
Enemies scale up in multiplayer, I did a run where enemies had that kinda health you ran into, then I went into singleplayer and noticed the health values were lower than what they were with a 4 stack.
See similar complaints nearly every time a sequel comes out that is a bit "off" on the curve compared to what came before and had years and years of polish. No ♥♥♥♥ it is going to be a bit less polished comparatively.