Warlander

Warlander

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Forge Master Jan 28, 2023 @ 12:59pm
Classes need to be MORE specific
You really dilute the meaning of a class when everyone can do everything, right? Take the Fighter (Warrior, whatever he is called) for example. What's his weakness. High HP, Hits hard, often and many, amazing defense, can also whip out ranged weapons... What's his literal draw back? NOTHING!

They need remove the ranged stuff for the Warrior and Cleric, leave that stuff to the Mages and add an Archer class. Then remove the two skill sets, cause that stuff is confusing, having to switch back and fourth. You can't really have a role, if your character's stuff is all over the place.

The game's not bad.. but the environment seems too grainy. One class is clearly assuming dominance. Too much baggage on each class (Swapping between two skill sets is WEIRD), when it should be a fine, single skill set and specific, clear cut battle role capability essentially.

Take a page out of Dark and Darker. GREAT example of proper classes. They have tight roles, excel VERY well what they are designed for.
Last edited by Forge Master; Jan 28, 2023 @ 1:15pm
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Showing 1-15 of 34 comments
MrGergoth Jan 28, 2023 @ 1:10pm 
Oh no, another *warrior is op* post from zero-playtime guy.
Last edited by MrGergoth; Jan 28, 2023 @ 1:10pm
Forge Master Jan 28, 2023 @ 1:13pm 
Originally posted by MrGergoth:
Oh no, another *warrior is op* post from zero-playtime guy.
I've played two matches. Didn't take long to figure out the classes bruh
MrGergoth Jan 28, 2023 @ 1:22pm 
Originally posted by Forge:
Originally posted by MrGergoth:
Oh no, another *warrior is op* post from zero-playtime guy.
I've played two matches. Didn't take long to figure out the classes bruh
Okay, if you really wanna hear - let me explain.
Warriors are fat and hit strong for newcommers when mage have dunno... 80 hp? But mages are good and also hit hard. Mages required a bit more playtime to undestand how to play, but they can easy beat warrior 1v1. Swappin weapons, avoid attacks with blink, use aoe at the time - you need play a bit more and get more info about how to use skill at the time and what to use.
*Warrior is op* it newcommers trap.
Last edited by MrGergoth; Jan 28, 2023 @ 1:25pm
jey123456 Jan 28, 2023 @ 1:24pm 
Warrior, like most other game with a bruiser, is the "easy beginner class" you go in you swing the sword randomly hit the skills and you win.

Skilled mage will dominate a skilled warrior at distance, especially at higher level when CP become more limiting. Just like a skilled warrior will destroy a mage in close range due to their ability to survive long enough to kill the mage.

Cleric is, well, cleric, inferior melee, superior critical hit, and support skills. a cleric + warrior tend to be superior to 2 warriors because warrior have the hp to buffer some dmg between heal.

Unfortunately cleric + mage isnt nearly as good a combo, theres holy protection that help a bit, but its often ignored by the mages and you cant really target it on someone so it can be easily wasted.
sic_magg0t Jan 28, 2023 @ 2:26pm 
So this post is the one where I think I can start saying "you wouldn't have survived a day in Happy Wars"
And if you can't laugh at that, I'm sorry I can't save you.
DoppGanger Jan 28, 2023 @ 2:51pm 
Originally posted by Forge:
Originally posted by MrGergoth:
Oh no, another *warrior is op* post from zero-playtime guy.
I've played two matches. Didn't take long to figure out the classes bruh
Bro really said he played 2 matches and understands the game now lmao, can't even take you serious.
Last edited by DoppGanger; Jan 28, 2023 @ 2:52pm
99dSFMu12 Jan 28, 2023 @ 4:06pm 
Specific about what lmao, warrior is melee based, cleric is a weaker warrior with support skills and mages are, well, mages

The only "wrong" thing are Warrior being able to use guns but if they dont then they are at disadvantage vs cleric and mages (2 skill slot vs 4)
Last edited by 99dSFMu12; Jan 28, 2023 @ 4:08pm
Forge Master Jan 28, 2023 @ 4:11pm 
Originally posted by 99dSFMu12:
Specific about what lmao, warrior is melee based, cleric is a weaker warrior with support skills and mages are, well, mages
They can also whip out ranged weapons? They have two different skill sets that can switch to? The more classes that have ranged, the less the point for ones that are strictly range.. such as the Mage. And each class has two skill sets they can swap between in battle.. when ♥♥♥♥ gets heated, people ain't got time for that. Keep it simple. One set per class and create a Archer / Ranger class to fill in the loss of range for Warriors and Clerics
99dSFMu12 Jan 28, 2023 @ 4:12pm 
This guy doesnt know lighting + ice spear combo huh
Forge Master Jan 28, 2023 @ 4:15pm 
Originally posted by 99dSFMu12:
This guy doesnt know lighting + ice spear combo huh
I do.. which also shouldn't be a thing. If each class had only one skill set.. they would have to build two separate builds. ONE build for Lightning... then another for Ice Spear.. And if you want to use one, then switch to the other, you'd have to redeploy... but instead.. we essentially have two builds in one for any character we are currently using.

Which is too diluted if you ask me.
99dSFMu12 Jan 28, 2023 @ 4:18pm 
I get what you mean but that system isnt going to change, otherwise the entire game has to change, and at that point just port over happy wars again.

Warriors could have 2 sets of swords i guess but then they would be the worse cleric instead
Forge Master Jan 28, 2023 @ 4:19pm 
Originally posted by 99dSFMu12:
I get what you mean but that system isnt going to change, otherwise the entire game has to change, and at that point just port over happy wars again.

Warriors could have 2 sets of swords i guess but then they would be the worse cleric instead
What is even Happy Wars?
Icarus Jan 28, 2023 @ 4:20pm 
Originally posted by Forge:
You really dilute the meaning of a class when everyone can do everything, right? Take the Fighter (Warrior, whatever he is called) for example. What's his weakness. High HP, Hits hard, often and many, amazing defense, can also whip out ranged weapons... What's his literal draw back? NOTHING!

They need remove the ranged stuff for the Warrior and Cleric, leave that stuff to the Mages and add an Archer class. Then remove the two skill sets, cause that stuff is confusing, having to switch back and fourth. You can't really have a role, if your character's stuff is all over the place.

The game's not bad.. but the environment seems too grainy. One class is clearly assuming dominance. Too much baggage on each class (Swapping between two skill sets is WEIRD), when it should be a fine, single skill set and specific, clear cut battle role capability essentially.

Take a page out of Dark and Darker. GREAT example of proper classes. They have tight roles, excel VERY well what they are designed for.
His drawback is that the crossbows are extremely mediocre and not very good at dealing damage or doing anything, really. It's just there so you have something to tickle with at range.
Kitty Katyusha Jan 28, 2023 @ 4:58pm 
Originally posted by Forge:
Originally posted by MrGergoth:
Oh no, another *warrior is op* post from zero-playtime guy.
I've played two matches. Didn't take long to figure out the classes bruh
lol.. you have no clue what you are even talking about then. The combat might seem shallow but there is allot to it and most classes have a high skill ceiling. IMO all classes are balanced for their roles.
Last edited by Kitty Katyusha; Jan 28, 2023 @ 4:59pm
Kitty Katyusha Jan 28, 2023 @ 4:59pm 
Originally posted by Icarus:
Originally posted by Forge:
You really dilute the meaning of a class when everyone can do everything, right? Take the Fighter (Warrior, whatever he is called) for example. What's his weakness. High HP, Hits hard, often and many, amazing defense, can also whip out ranged weapons... What's his literal draw back? NOTHING!

They need remove the ranged stuff for the Warrior and Cleric, leave that stuff to the Mages and add an Archer class. Then remove the two skill sets, cause that stuff is confusing, having to switch back and fourth. You can't really have a role, if your character's stuff is all over the place.

The game's not bad.. but the environment seems too grainy. One class is clearly assuming dominance. Too much baggage on each class (Swapping between two skill sets is WEIRD), when it should be a fine, single skill set and specific, clear cut battle role capability essentially.

Take a page out of Dark and Darker. GREAT example of proper classes. They have tight roles, excel VERY well what they are designed for.
His drawback is that the crossbows are extremely mediocre and not very good at dealing damage or doing anything, really. It's just there so you have something to tickle with at range.
Hunting Crossbow >= Ice Spear
Last edited by Kitty Katyusha; Jan 28, 2023 @ 4:59pm
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Date Posted: Jan 28, 2023 @ 12:59pm
Posts: 34