Sovereign Syndicate

Sovereign Syndicate

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Charlemagne Jan 20, 2024 @ 9:43am
Did it really flop that hard?
I was thinking about buying the game but i saw only 150 people playing at release. Is it really that bad?
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Showing 1-11 of 11 comments
Angelo Jan 20, 2024 @ 11:48am 
Number of copies sold is not correlated to or serves as an insightful indicator to a games' quality IMHO.
As of writing this reply the game sits at 93% positive reviews, making it one of the most highly acclaimed games on the platform actually.
So the vast majority of purchasers appear to enjoy the game and if you would ask them, they probably wouldn't say the game is bad.

It's just a niche product tailored towards a specific audience. And that target audience seems to enjoy the game.
I see that you played about 28 hours of Disco Elysium. If you enjoyed that game, this one will probably be right up your alley too (albeit made on a smaller budget so certain aspects can't quite compete with it's bigger brother).

Or to put it into context: just because the number of followers of the machine god is smaller than the number of imperial cult followers, doesn't automatically mean the Omnissiah is wrong or "bad" as you put it :-p
Charlemagne Jan 20, 2024 @ 12:02pm 
Originally posted by Angelo:
Number of copies sold is not correlated to or serves as an insightful indicator to a games' quality IMHO.
As of writing this reply the game sits at 93% positive reviews, making it one of the most highly acclaimed games on the platform actually.
So the vast majority of purchasers appear to enjoy the game and if you would ask them, they probably wouldn't say the game is bad.

It's just a niche product tailored towards a specific audience. And that target audience seems to enjoy the game.
I see that you played about 28 hours of Disco Elysium. If you enjoyed that game, this one will probably be right up your alley too (albeit made on a smaller budget so certain aspects can't quite compete with it's bigger brother).

Or to put it into context: just because the number of followers of the machine god is smaller than the number of imperial cult followers, doesn't automatically mean the Omnissiah is wrong or "bad" as you put it :-p
Many of the positive reviews were keys given for free. That's very sus
Many-Named Jan 20, 2024 @ 1:49pm 
Originally posted by Angelo:
Number of copies sold is not correlated to or serves as an insightful indicator to a games' quality IMHO.
As of writing this reply the game sits at 93% positive reviews, making it one of the most highly acclaimed games on the platform actually.
So the vast majority of purchasers appear to enjoy the game and if you would ask them, they probably wouldn't say the game is bad.

It's just a niche product tailored towards a specific audience. And that target audience seems to enjoy the game.
I see that you played about 28 hours of Disco Elysium. If you enjoyed that game, this one will probably be right up your alley too (albeit made on a smaller budget so certain aspects can't quite compete with it's bigger brother).

Or to put it into context: just because the number of followers of the machine god is smaller than the number of imperial cult followers, doesn't automatically mean the Omnissiah is wrong or "bad" as you put it :-p

You're completely off topic tho, while tastes are subjective numbers are not. We shouldn't have to explain it to you tbh.
Tarmack  [developer] Jan 20, 2024 @ 2:00pm 
Originally posted by Omnissiah:
Many of the positive reviews were keys given for free. That's very sus

Of the 82 total reviews, 68 are Steam purchases. The remaining 14 reviews were either free (looks like 10 from what I can see) review code given to media outlets by our PR company, or off-Steam sales from GreenmanGaming most likely.

That's 10 "free game" reviews (9 positive, 1 negative), which is very standard for game developers to send out prior to launch. Valve only includes Steam Purchases in the 93% Very Positive Rating we currently have, so no, it's very legitimate.
Isaac (Crimson Herring)  [developer] Jan 20, 2024 @ 2:29pm 
The game is selling relatively well and meeting our expectations based on our wishlists at launch. It's also been well reviewed critically and by users so far.

Also a significant portion of sales over on GOG that aren't included in Steam concurrent player analytics.

Oh, and I imagine a lot of our wishlists are waiting for localizations, which will take some time.
Last edited by Isaac (Crimson Herring); Jan 21, 2024 @ 10:01am
dog_force21 Feb 5, 2024 @ 12:58am 
2
Or it's the fact that there's literally no normal male playable character in the game.
小面包包 Feb 5, 2024 @ 7:44am 
waiting for Chiniese localization :fengxi:

Originally posted by Isaac (Crimson Herring):
The game is selling relatively well and meeting our expectations based on our wishlists at launch. It's also been well reviewed critically and by users so far.

Also a significant portion of sales over on GOG that aren't included in Steam concurrent player analytics.

Oh, and I imagine a lot of our wishlists are waiting for localizations, which will take some time.
PossiblePsycho Feb 5, 2024 @ 11:32am 
Originally posted by dog_force21:
Or it's the fact that there's literally no normal male playable character in the game.
Ehr, are you saying that each and every game should have a male protagonist, seriously? Not to mention that this game has two.
Last edited by PossiblePsycho; Feb 5, 2024 @ 11:33am
dog_force21 Feb 5, 2024 @ 7:55pm 
Originally posted by PossiblePsycho:
Originally posted by dog_force21:
Or it's the fact that there's literally no normal male playable character in the game.
Ehr, are you saying that each and every game should have a male protagonist, seriously? Not to mention that this game has two.
People play characters they can more easily associate with. And while there are two males neither are human. Think what you will of me but the simple fact is that the fact that there is no human male characters is one of the reasons why I decided not to buy the game. I like what I like and I like playing as a human male.
Blackdragon Feb 10, 2024 @ 9:40am 
Originally posted by PossiblePsycho:
Originally posted by dog_force21:
Or it's the fact that there's literally no normal male playable character in the game.
Ehr, are you saying that each and every game should have a male protagonist, seriously?

It's called representation and is the stated reason behind developers shoehorning female and minority characters into games, despite their main audience being white straight males.

Originally posted by PossiblePsycho:
Not to mention that this game has two.

Those are non-humans. The only human player character is a female.

There's nothing wrong with that per se, but then there is also nothing wrong for people to refuse to play it because they don't feel represented. Diversity representation is the industry standard nowadays; this game's developers decided to take it to the extreme and remove human male characters altogether. It's their choice, but it is also the gamers' choice not to play it for that reason.
PossiblePsycho Feb 10, 2024 @ 9:55am 
Originally posted by Blackdragon:
Originally posted by PossiblePsycho:
Ehr, are you saying that each and every game should have a male protagonist, seriously?

It's called representation and is the stated reason behind developers shoehorning female and minority characters into games, despite their main audience being white straight males.

Originally posted by PossiblePsycho:
Not to mention that this game has two.

Those are non-humans. The only human player character is a female.

There's nothing wrong with that per se, but then there is also nothing wrong for people to refuse to play it because they don't feel represented. Diversity representation is the industry standard nowadays; this game's developers decided to take it to the extreme and remove human male characters altogether. It's their choice, but it is also the gamers' choice not to play it for that reason.
So, basically, every game that has a female (or a non-white, or a non-straight) protagonist takes it to the extreme and should flop, got it. Personally, I'm happy that not every developer follows this mentality and that many find it necessary to "shoehorn" us into the games instead of pretending we don't exist and/or don't play games.
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