Sovereign Syndicate

Sovereign Syndicate

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@willoneill Jan 16, 2024 @ 5:53pm
Where is Molly O'Malley...?
Anybody manage to find her? I wish the quests gave you a bit more information on where you're supposed to do these things.

I failed the check with the guy on the street, and now it just says 'Talk to Molly O'Malley' - but I've been everywhere? These maps are enormous, getting kinda tired of walking around them.
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Showing 1-8 of 8 comments
Tarmack  [developer] Jan 16, 2024 @ 7:16pm 
She often hangs out in the Herring. ;)
Isaac (Crimson Herring)  [developer] Jan 16, 2024 @ 7:23pm 
Are you in chapter 2? Might have to finish some other tasks and come back to this one in a later chapter once the tavern opens.
@willoneill Jan 17, 2024 @ 6:17am 
I am in Chapter 2, yes, which makes me think you know what the issue is.

Basically, when I go to the bordello to talk to someone for the main quest, my character says that I should take care of any unfinished business before I proceed. This leads me to believe that I'm supposed to finish all of the other quests I currently have before moving on if I want to experience everything the chapter has to offer.

How are players supposed to know when a quest has been taken as far as it can in a given chapter? You might want to think about how you could amend the quest text to indicate this.

Looking forward to coming back to this game after a few good patches!
Isaac (Crimson Herring)  [developer] Jan 17, 2024 @ 8:43am 
Originally posted by @willoneill:
I am in Chapter 2, yes, which makes me think you know what the issue is.

Basically, when I go to the bordello to talk to someone for the main quest, my character says that I should take care of any unfinished business before I proceed. This leads me to believe that I'm supposed to finish all of the other quests I currently have before moving on if I want to experience everything the chapter has to offer.

How are players supposed to know when a quest has been taken as far as it can in a given chapter? You might want to think about how you could amend the quest text to indicate this.

Looking forward to coming back to this game after a few good patches!

Thanks for the feedback, yep we're thinking on ways we can redesign the narrative and task UI to better indicate which tasks can be completed in the current chapter versus ones that carry over and story critical ones vs. side quests.
I guess you gave up on redesigning, since the same problem as willoneill had, brought me here.
Isaac (Crimson Herring)  [developer] Jan 15 @ 12:57pm 
Originally posted by Tshcktall:
I guess you gave up on redesigning, since the same problem as willoneill had, brought me here.

Thanks for playing we didn't give up on it, we're working on a more substantial update including localizations, console porting, and a Director's Cut with VO, more comic panels, and some other changes. But it's taking some time.

Will probably push out some QoL changes sooner, will see what we can do.
karenelizd Jan 18 @ 10:50pm 
Ya, the map size is a bit of a slog. I wish you had a faster movement speed.
Isaac (Crimson Herring)  [developer] Jan 19 @ 7:29am 
Originally posted by karenelizd:
Ya, the map size is a bit of a slog. I wish you had a faster movement speed.

Thanks again for the kind review. Thought I'd follow up here too, there is a run button; double clicking on mouse or holding down the right trigger on controller. There's also a gameplay option you can enable for "always run"

Thanks for playing!
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