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There are just some things that go outside my gaming vision and they prevent me from even trying them. For example:
As popular as it is.. Timberborn has a district mechanic that limits range. So I didn't buy it. Same goes for Civilisation VI.
I prefer games that let me build and sit back and marvel at the development without distance constraints. Such as: Ostriv, City Skylines, and the like.
Perhaps the Dev could make this part an option at game start.
I hate that so much about Timberborn! What a great game it could have been without that.
But if you don't like ranges in such games you may like our upcoming game https://store.steampowered.com/app/2446660/Dragonscale_Monastery/ . Fresh demo of it is available. There are ranges only in few cases like access to a resource for mining type buildings.
Thank you for your kind words and of course we encourage you to leave a review ;)
Why are you making another game: Experience unique survival city-builder in the world of Dragonscale Monastery. You could yust add it to this game. I'm curently producing 10 bells a minute, that Monastery would have like 200 of them. Or i could yust strap a bell to a Dragon?...
Its a good idea for a game, and some will play it, but its in alpha stage for a real player.
Like monika.ciurcina said "I'm looking forward to the next one".
"Feudal Baron is just a new experiance for City Builders and medieval ages fans" - True story, with 50+ new City Builders games every year, it realy is a new experiance
Cheers!!!!