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Good news! audio files relating to the game can be found in "sharedassets15.assets"
This data structure can be found in "Steam\steamapps\common\Sprocket\Sprocket_Data"
So far i havent found a way to edit them yet for two reasons.
1 - I'm not proficient with UABE & 2 - its 2am and im tired
On a side note, the super cromwell BpMeta file is 123 bytes
I can spend some time on sunday figuring out how to edit the sounds
(Edit) i say sunday, but its 2am rn so what i mean is "Today"
Yes they are referenced withing "sharedassets15.assets" and are probably located in "sharedassets15.assets.resS" but those are data structures of unity, despite digging through with UABE and HxD i was unable to yield anything, even the all mighty Audacity was unable to deal with it >:
If you really want to change audio files then you will need to contact Hamish and ask for an update that allows easy access to said files.
So far modding anything outside of the .json files requires a couple of tools that most people wouldn't know existed.
On a side note, the TOG II blueprint file is 32 KB
https://www.reddit.com/r/SprocketTankDesign/comments/1hv6eqv/100_a_type_10_hydropneumatic_suspension_apfsds/
but they're pretty vague about sharing it so you could try asking them directly for more info