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Well your original statement doesn't even really make any sense. Because in Free-form you're SUPPOSED to merge, split and create new points, like the designer is literally designed for. What you stated "I dont use the split mechanic at all, I mainly use faces for shaping, an a lot of extending, I really only use edges for of course, a n g l i n g." was something out of the Generated Side of the designer, something that DOESN'T use points, that uses faces and edges.
My suggestion was to use the Free-Form designer as its designed, by merging points so it doesn't break your game and that should solve your issue.
Yea im gonna throw my head back and laugh at you lol. The designer isn't really that buggy if you have actual experience with it. People who come into discussions throwing their weight around like this, usually are some of the most uneducated people but go off kid.
Are you serious rn? My guy YOU were the one out here calling people names, you used that as an argument of authority to make substantially false claims about a stable designer, yea i DO have over 700 hrs, I have the experience to make that claim about the designer do you?
YOU need to learn to be more respectful. You came out the gate swinging for no reason. You don't get to attack someone then play the victim after getting called out. Its fkn pathetic man.
Why even bother telling me to look at your profile when its private?
Its really not that buggy compared to what it used to be. Like I said, its far more stable than its ever been. I'm not denying that you love this game nor will i ever make that claim.
I'm simply stunned that someone like you found their way into these threads, with your only contribution of calling people names and saying its buggy.
I've never seen you before in all my hours of helping people on this game and chatting on these threads I'm sure there is plenty of room for all of us.
Hopefully you work on your behavior as a new years resolution.
extend, merge and split have easier behaviours to understand. however they are not as straightforward. you must develop a modelling mindset to master their logic and get what you want both in look and point/face structure.
rest is maybe sneaky bugs from experimental branch. stuff happens but idk if it was already there or happened since the latest patch. otherwise i managed to do alright, sometimes complex yet still functional builds.
op i suggest you to keep trying all these mechanics. you can see we have different takes on it. that gives you leads, but there is nothing more believable than your own experience, and that goes by trying.
if you still need help, make sure to post images, drawings and stuff. it is a very visual discipline where pictures sure are worth a thousand words. will not guarantee a solution but that's a lot more reliable.
I wake up and a twitter argument just happened
I must ask however, when you extend are you extending only one side and having the mirroring feature extend the other side or are you manually selecting and extending both sides? I find that there are less issues when you select both.
Although the bug might come from how i usually do it, as I usually extend, lower it down to the size of the previous plate, then extend again to add what I want over it, this might be what causes the bug, but I couldn't really care less to find out
Sometimes, I have to adjust the points to be properly in alignment because they didn't snap to the right place, but I've never had any issues that couldn't be resolved with a little persistence.
following fixing the points, selecting the faces works in mirror mode for the armour without any trouble what so ever
hopefully that helps you, and I don't start another flame war