Sprocket

Sprocket

Chase Mar 27, 2022 @ 6:46pm
No Tank's Land
So I managed to make a tank that can cross the wood bridges without breaking them, and sometimes even cross without bridges in WWI mode. However I feel this is kind of a pain to finish this map.

I wouldn't mind being able to make multiple different tanks. Maybe a bridging vehicle and then some light tanks to cross over it would make this map far more fun. Now it's kind of a slog since you get 80% of the way there and then you get stuck and need to change tank, and it turns out the AI is also stuck.
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Showing 1-8 of 8 comments
calembredaine Mar 28, 2022 @ 11:15am 
cut the ai controlled tanks engine or order them to stop. they will stay where they are and not waste their vehicle.

a more successful trick is to create a long tank with stiff suspensions. the b4 bratten can serve as reference in terms of minimal scale.

in any case, crossing the battlefield is indeed tedious due to WWI speed being a snail's. if that kills the mood for you, use cheats and unlock a more modern era.
Ernst Cornell Mar 28, 2022 @ 5:37pm 
8m long tank is good enough to cross most trenches, even for the AI tanks. with a bit of care you can get away with a 7m tank but the AI tanks most likely will get stuck.

light bridge crossing tanks are a bit finicky since they can still break the bridges by accident.

i wouldn't advice using stiff suspension since the physics of the game make stiff tanks get stuck when wheels lose contact from the ground.
Last edited by Ernst Cornell; Mar 29, 2022 @ 6:15am
Chase Mar 28, 2022 @ 9:53pm 
I have beaten it, it's just kind of a pain with WWI tech. But I guess that's the point.
calembredaine Mar 29, 2022 @ 12:01pm 
Originally posted by Ernst Cornell:
i wouldn't advice using stiff suspension since the physics of the game make stiff tanks get stuck when wheels lose contact from the ground.
yet a contrario your roadwheels get themselves stuck noticeably easier once over a trench.

considering shallow dishes lock long tanks in place anyway, i would say the trade-off has some value.
Bear Arms Aug 9, 2022 @ 5:20am 
Originally posted by calembredaine:
a more successful trick is to create a long tank with stiff suspensions. the b4 bratten can serve as reference in terms of minimal scale.

How do I make the suspension stiffer? My tank sometimes just drops down too fast.
kubanskiloewe Aug 9, 2022 @ 6:12am 
the AI is dumb as ♥♥♥♥....they drive always into crates and get stuck.
the terrain is awful slippery and not mud but rather hard like stone. I wish we had a terrain like in Warthunder with deforming ability !! My 30ton 1:1 A7V cant get through but it has less hp than in real because the WW1 does not offer 200hp here ...in real it has 2 x 4cyl inlines with 17000ccm. So i made a 25 ton version and it can cross but with luck and speed and knowledge where to go.
Last edited by kubanskiloewe; Aug 9, 2022 @ 9:29am
Corpse Fool Aug 9, 2022 @ 12:33pm 
Originally posted by Bear Arms:
How do I make the suspension stiffer? My tank sometimes just drops down too fast.
If you're using torsion bars, making the bars shorter and thicker makes it stiffer. With either the bars or the HVSS you get the damper option, which should also be impacting the stiffness.

You can adjust the damper and such by going into the suspension sub-menu of the tracks, which is under mobility.
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Date Posted: Mar 27, 2022 @ 6:46pm
Posts: 8