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The Age FX Gundam has C Funnels the more parts you have the more damage they deal, and they only cost 1 EX. Don't let them auto fight like normal funnels recall them around you and walk into enemies you deal considerably consistent damage.
The Darillblade has a similar effect but at 3 EX cost for about double damage, but you do lose your arms.
But tbf, Funnels (outside of C Funnels) were always a bit underpowered and are better utilized as a defenses buff. They are more accurate than in GB3 though
Another funnel I found that wasn't bad was the RX-93ff Nu Gundam's back unit. Costs 3, but deals some really nice damage.
The Phenex's back unit is also alright, but that only works while your NT-D's still active. So basicly, 3 points for NT-D and 2 more to send them off. And NT-D's going to end before the duration on the shieds does.
Sides from those which are... Almost good... Funnels are trash.
edit: the stun field will effect any mobile suit touching it, not just the target.
Also, the Barbatos mace will be nerfed in that update.
https://www.nexusmods.com/gundambreaker4/mods/14