GUNDAM BREAKER 4

GUNDAM BREAKER 4

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clintstrifez Aug 29, 2024 @ 1:58pm
Loved GB3, but this.....
The customization is amazing, loved that in 3 also, but the levels are just tiny arenas that teleport you from room to room. makes it feel like a phone game to me. I was hoping for bigger areas with hidden secrets and loot chests. Is the entire game like this? I spent 100$ on the gold edition.
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Showing 1-9 of 9 comments
Spearhead Aug 29, 2024 @ 2:03pm 
Originally posted by clintstrifez:
The customization is amazing, loved that in 3 also, but the levels are just tiny arenas that teleport you from room to room. makes it feel like a phone game to me. I was hoping for bigger areas with hidden secrets and loot chests. Is the entire game like this? I spent 100$ on the gold edition.


Why didn't you wait to see how the game would be before dropping $100?
MechaDeka Aug 29, 2024 @ 2:45pm 
There was literally no point in "exploring" rooms in GB3.
whiteanacondaS Aug 29, 2024 @ 2:48pm 
Originally posted by clintstrifez:
The customization is amazing, loved that in 3 also, but the levels are just tiny arenas that teleport you from room to room. makes it feel like a phone game to me. I was hoping for bigger areas with hidden secrets and loot chests. Is the entire game like this? I spent 100$ on the gold edition.
XD it a good game i dont what u on about
Star Sage Aug 29, 2024 @ 2:53pm 
Originally posted by clintstrifez:
The customization is amazing, loved that in 3 also, but the levels are just tiny arenas that teleport you from room to room. makes it feel like a phone game to me. I was hoping for bigger areas with hidden secrets and loot chests. Is the entire game like this? I spent 100$ on the gold edition.

The rooms are BIGGER than most of GB3's, and I say that with some authority, since I JUST played that one this last week in anticipation of this one. They were LONGER to be fair, of the 30 maps, 20 or so were just corridors, made to be traversed.

There were some open maps like this one, the one at the end of the first stage, the one where you fight your first PG in space, the ice cold mountain top one, the ruins in the desert, the 'digital space' one for the two virus stages, the 'cosmic' arena where you fought will, and the final boss arena.

Of those mentioned, the only one that was bigger than these was the Final Boss Fight, and that was to accommodate it's summoning auto-cannons gimmick, as well as giving you some room to dodge everything during Phase 2 of the fight when you couldn't fight back briefly. The DLCs added a few more, the 'jungle' area, the roulette table, and two more 'cosmic' maps, which were about this size, but that was partially an illusion using wall tricks to make the area look more open.

NGB had bigger maps, but we don't want to go back to that(And the reason for the large maps was there were only 8 of them TOTAL(Not including the final boss arena map that was only for that one), and most missions took place on one continuously.)
YuGames Aug 29, 2024 @ 3:01pm 
I do not know what to tell you, i mean, we knew how the game played and the fact this was room based for a long time now thanks to the playtests.

Why did you not inform yourself before dropping 100$ on it?

Furthermore, the truth of the matter is that walking around in GB3 barely had any point AND it was actually a pain in the ass if you enjoyed playing slower builds or making chonky badonky Gunpla with anything but a slash and dash build.
cacromwell3113 Aug 29, 2024 @ 9:58pm 
Originally posted by Star Sage:
Originally posted by clintstrifez:
The customization is amazing, loved that in 3 also, but the levels are just tiny arenas that teleport you from room to room. makes it feel like a phone game to me. I was hoping for bigger areas with hidden secrets and loot chests. Is the entire game like this? I spent 100$ on the gold edition.

The rooms are BIGGER than most of GB3's, and I say that with some authority, since I JUST played that one this last week in anticipation of this one. They were LONGER to be fair, of the 30 maps, 20 or so were just corridors, made to be traversed.

There were some open maps like this one, the one at the end of the first stage, the one where you fight your first PG in space, the ice cold mountain top one, the ruins in the desert, the 'digital space' one for the two virus stages, the 'cosmic' arena where you fought will, and the final boss arena.

Of those mentioned, the only one that was bigger than these was the Final Boss Fight, and that was to accommodate it's summoning auto-cannons gimmick, as well as giving you some room to dodge everything during Phase 2 of the fight when you couldn't fight back briefly. The DLCs added a few more, the 'jungle' area, the roulette table, and two more 'cosmic' maps, which were about this size, but that was partially an illusion using wall tricks to make the area look more open.

NGB had bigger maps, but we don't want to go back to that(And the reason for the large maps was there were only 8 of them TOTAL(Not including the final boss arena map that was only for that one), and most missions took place on one continuously.)


It's not about corriders vs arenas or map size. When older games took you through a level they were taking you through areas from shows that you could recognize. The way GB4 handles mission structure it just puts you in an arena Sure it's from a Gundam show, but it doesn't hit as much with OH I'm in x place from X gundam show. GB3 kind of started this with it putting you in random areas that weren't connected during the competition. NGB levels weren't bad they just didn't tell you where to GO to complete it's dumb quests it sent you on. GB4 is just using a cross between GB3 and NGB.
Peace|Of Mind ✌ Aug 29, 2024 @ 10:02pm 
it would be cool to see some maps that didnt teleport you each round. i also think they could have done a little better with the level themes. like one teleports you city to a desert to some other random area. itd be nice if they atleast kinda seemed related.
Demiurge Aug 29, 2024 @ 10:33pm 
I'm here for the all the gunpla customization madness. The battling is a nice bonus
Shirakani Aug 29, 2024 @ 10:41pm 
Originally posted by MechaDeka:
There was literally no point in "exploring" rooms in GB3.

♥♥♥♥♥♥♥ this. I wound up literally just going into the bounty/duel mode to test out my ♥♥♥♥ every single time.
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Date Posted: Aug 29, 2024 @ 1:58pm
Posts: 9