DELTARUNE

DELTARUNE

What's YOUR secret boss?
I love Jevil and Spamton NEO, and I was wondering what other people could come up with in the community! So yeah, drop your ideas down below!
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Showing 1-11 of 11 comments
Kevin Crabcakes Oct 9, 2021 @ 7:16pm 
Chapter three will have a pie man and his music will be pie flavored
that guy Oct 9, 2021 @ 7:55pm 
if chapter 3 actually ends up tv-based i feel like it's probably going to be the symptoms (name dropped by alphys on chapter 1) or a peter griffin family guy parody
So, this idea of mine feels a little out of place for Toby's game(s) (so far) but...

If I was making a game (oh, wait... I am) then I like the idea of there being hidden areas that can only be accessed by going into the game files and running different executables, from the game's folder, than the one specified for running the game normally.

This has an interesting side-effect, because even if someone hacks / mods the game... each of the different programs would need to be hacked separately. ...among other neat things it allows for.


Anyways, as far as Deltarune goes, since the Darkners seems to all be real world object that can fit in your pocket, I think it would be neat if they got extra-meta with it by having there be a video game inside of the video game and one of the secret bosses being a character who wants to leave the handheld game that he is from to be free, but then finds out that he can't or something. That's the best I can come up with in uh... it's been 16 minutes since I found this topic, apparently.


:seewhatyoudid:
Matt T. Bastard Oct 9, 2021 @ 11:18pm 
I don't get it. Are you asking us to make up a "Secret Boss" out of thin air or guess what the next one will be?
It's just gonna be So Sorry again.
I posted this on the fandom wiki site community posts, but I had the idea of the secret boss of chapter 3 being an animatronic that changes their face and appearance at different times you interact with them. Since it's an endoskeleton that can put on different suits/disguises. Someone added the idea of them being turned into a conspiracy theorist from having found out something about Spamton and Jevil. So he constantly tries to get on Kris's side to go against the "man". When you get to the point you have to fight them, they see Ralsei with you and they refer to Ralsei as "the man trying to put us darkner's down" and they fight believing the fun gang was the powers above trying to silence them.

Their form when you fight them is an Ice-E animatronic with a guitar from an old commercial that scared Kris as a kid, and made them believe Ice-E ate kids. Their attacks use "shadow magic" that binds you in place (purple soul form). The lines this time are like the fret board on a guitar and with the Shadow Mantle, it becomes a sort of rhythm minigame for the boss battle.
Last edited by (Edgy) Asriel Dreemurr; Oct 10, 2021 @ 6:12am
Firevein Oct 11, 2021 @ 9:22pm 
I think the secret bosses are all representations of their world. Jevil was locked up for who knows how long, just like Card Kingdom. Spamton takes over the mansion and ruins it with his pipis and paintings, just like how Queen's Cyber World would do to Earth if she opened up her fountains.

Another similarity: Jevil mentions Queen when you beat him with violence, and Spamton constantly talks about Mike, including when being beaten violently. I believe the 3rd secret boss knows the Chapter 4 main boss.

The secret boss can't be predicted unless you know Mike's intentions, however, and I doubt he's the secret boss since both the previous ones were revealed in-chapter, and it would be dumb to have Mike be mentioned but never show up for some players, or be like regular Spamton and show up for a quick mini-boss.
ZhoraPredator Oct 12, 2021 @ 12:23am 
"A cardboard box with Kris's old toys"
Purpose of the toys: Get revenge on Kris for not playing with them for a long time.
Way to win:
1) Play with every toy and spare everyone from this box.
Outcome: Kris will be thanked for game and one of the toys will give him his armour.
2 ) Beat up all the toys.
Outcome: Kris will be thanked for "game" and one of the toys will give him his sword.
The way to find the boss: In some secret room, Kris will find one of these toys. After completing some errand, Kris will be taken to the box.

(Yeah, i used a Google Translator)
Last edited by ZhoraPredator; Oct 12, 2021 @ 1:07am
Lily Oct 14, 2021 @ 12:35am 
Ralsei Dummy NEO
Sunset.F Breaker Oct 14, 2021 @ 8:13am 
Originally posted by Kiddiec͕̤̱͋̿͑͠at:
So, this idea of mine feels a little out of place for Toby's game(s) (so far) but...

If I was making a game (oh, wait... I am) then I like the idea of there being hidden areas that can only be accessed by going into the game files and running different executables, from the game's folder, than the one specified for running the game normally.

This has an interesting side-effect, because even if someone hacks / mods the game... each of the different programs would need to be hacked separately. ...among other neat things it allows for.


Anyways, as far as Deltarune goes, since the Darkners seems to all be real world object that can fit in your pocket, I think it would be neat if they got extra-meta with it by having there be a video game inside of the video game and one of the secret bosses being a character who wants to leave the handheld game that he is from to be free, but then finds out that he can't or something. That's the best I can come up with in uh... it's been 16 minutes since I found this topic, apparently.


:seewhatyoudid:
we would have to run different commands in steam to enter those bosses? (could be a nice antipiracy tactic too)
Originally posted by Sunset Breaker:
Originally posted by Kiddiec͕̤̱͋̿͑͠at:
...
we would have to run different commands in steam to enter those bosses? (could be a nice antipiracy tactic too)

Personally, I was thinking of something a bit more primitive & semi-universally accessible.

No reason there can't be a second door to get to the same feature, though.

In any case, whichever way that such a thing could or would be implemented by a dev -
I do like a good meta design.

...and chances are that most of the rest of the people here do too,
considering the (moderate spoilers):
canon relevance of the player as a secondary or tertiary entity to the main characters in this series.
or
that saving & save-scumming are canon in this series.
or
that the games in this series get semi-meta to subvert your expectations in any number of hundreds of other ways as well.


:seewhatyoudid:
Last edited by Kiddiec͕̤̱͋̿͑͠at 🃏; Oct 14, 2021 @ 8:30am
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Date Posted: Oct 9, 2021 @ 5:06pm
Posts: 11