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Best thing gameplay-wise would probably be a simple city enchantment, city structure, or separate special province improvement that negates the stability penalty and gives a small income bonus to lava tiles. My guess is it would be bought from the new crystal dwellings, a reward from events from free cities that have lava-friendly transformations/traits, and volcanic/underground-themed wonders. It's not something you'd build a strategy around, just a way of being able to exploit more areas effectively.
Desolate Adaptation
Underground Adaptation
Scions of Flame Transformation
Demonkin Transformation
according to the dev diary
However, that also means it's the lowest commitment, so it should also be the weakest possible implementation.
I'm completely fine with not being able to interact with lava if my empire has nothing that makes it make sense, just don't annex the lava areas it should be more than fine