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Its merely just about damage channels, so your frost build might have worked well, because you did not face either units with frost resistance or at least high (general) resistance and status resistant units.
You can notice this well with the Tome Units.
https://aow4.paradoxwikis.com/List_of_tome_units
Here you see that you can for instance, counter frozen with burning, which should remove the stun, there is also interaction with wet.
Poisoned and Regeneration cancel each other, too and Decay might trump Regeneration alltogether, but does less blight dmg than poisoned.
Just 2 examples.
https://aow4.paradoxwikis.com/Status_effect
For lightning, I don't feel like it's too different from fire, but lightning-focused casters and spells tend to have less raw area effect power than fire. On the flip-side, lightning is a major elemental weakness for some of the most dangerous foes, like high-tier Construct enemies.
Melting armor sounds good, but that was only a thing in PF.
Maybe its due to Sundering Blade, an materium enchantment that does reduce defense =basicly melt armor?
The electricity stun was there since AoW1, maybe lightning themed tomes would be too strong with stuns enchantments, but there are plenty of stun abilities in AoW4.
I like taking frost with reaver culture because it synergises with the Overseer's Subdue ability ( https://minionsart.github.io/aow4db/HTML/ReaverUnits.html?type=overseer& ) for unit capture. Overseer does fire damage, so that gives you a small commitment to fire.
Beyond that, having both fire and frost enchantments (even splashing in more) from starting tomes makes your archers and starting units much, much, more effective. I have splashed dark, fire, and astral just for those purposes.
Astral and Dark also have some natural synergies in the empire upgrade tree, which allow you to accelerate research and have a great mana economy.
I find frost to be the best damage type, but the enchantments and combat spells are not extensive. I take it just for the stun. I like the stun subdue combo with Reavers.