Age of Wonders 4

Age of Wonders 4

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evilOctapus Mar 15, 2024 @ 8:52pm
Seal Victory is tedius and not fun
The armies spawn at random seals and are not challenging enough to be fun but also not easy enough to auto-resolve combat or to camp with 1 army per seal.

The result is that I need to keep teleporting around 3 stacks and have these tedious battles every 3 turns.

My suggestion is to have only one battle every 6-10 turns but make it a big deal (3 stacks in the 3000-4000 power range). Also announce which seal it will spawn from a few turns before and make it so losing that seal will block seal progress for several turns so players don't just run away.
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Showing 1-8 of 8 comments
Eldrin Mar 15, 2024 @ 9:04pm 
Did you get to the end of it?

When i did a seals victory at one point literally in a single turn EVERY SINGLE AI declare war on me and they made peace with each other. I had 5 brutal difficulty AIs raining down endless swarms of armies at me for 40 turns or so all while having to deal with the armies from seals aswell. They all literally made peace with each other instantly to start destroying me, eventually every single one of them had alliances with each other. I dont think i have had a harder fought victory, i don't play seals anymore because of that chaos.
Last edited by Eldrin; Mar 15, 2024 @ 9:06pm
Pantagruel Mar 15, 2024 @ 9:21pm 
When I did a seals victory... the AIs didn't much care. Then again, they were mostly dead or already at war. All the special victory conditions produce reaction penalties and grievances, which makes them fairly pointless (if you can win... you can also just win a conquest victory and it might be faster)
Malaficus Shaikan Mar 15, 2024 @ 11:34pm 
Always has been meme here.
Waschbär42 Mar 16, 2024 @ 7:03am 
It's one of the bunch of things in this game that feels like they never really tested it before. Seals could've been great and real fun instead everybody seems to encounter the same kinda obvious issues with this mode.
lmost as if one could've noticed it just by playing before the players do^^
evilOctapus Mar 17, 2024 @ 10:59pm 
Originally posted by Eldrin:
Did you get to the end of it?

When i did a seals victory at one point literally in a single turn EVERY SINGLE AI declare war on me and they made peace with each other. I had 5 brutal difficulty AIs raining down endless swarms of armies at me for 40 turns or so all while having to deal with the armies from seals aswell. They all literally made peace with each other instantly to start destroying me, eventually every single one of them had alliances with each other. I dont think i have had a harder fought victory, i don't play seals anymore because of that chaos.

Yep. Got to the end. Most AIs (very hard AI) did declare war but they were also fighting to keep their own seals and one of them was dying to infestations (there was a world trait that makes neutral units resurrect after 1 combat turn which seems to be messing with AI expectations for combat and getting their asses kicked).

I do enjoy the game overall but there are definitely a few issues.
Jon Mar 17, 2024 @ 11:14pm 
Originally posted by Eldrin:
Did you get to the end of it?

When i did a seals victory at one point literally in a single turn EVERY SINGLE AI declare war on me and they made peace with each other. I had 5 brutal difficulty AIs raining down endless swarms of armies at me for 40 turns or so all while having to deal with the armies from seals aswell. They all literally made peace with each other instantly to start destroying me, eventually every single one of them had alliances with each other. I dont think i have had a harder fought victory, i don't play seals anymore because of that chaos.

i think what really annoys me is that when AI in the 2nd place is going to chase me up by having 3-5 seals. All the other AIs are still focusing on me, doesn't even care about the 2nd place, while I'm only trying to defend mine from the annoying random attack which followed by AI attack then random attacks. And the debuff is always against me.

But it sure made the pace much faster like a race.
Jon Mar 17, 2024 @ 11:17pm 
The randomness is annoying. If only there would be a warning or indication on what is coming even just the previous round, it could be much better. Not knowing how much strength is hitting somehow feels like getting punched blindly and repeatedly.
se05239 Mar 17, 2024 @ 11:27pm 
I did the seals victory for the achievement on that Sadharin Oasis story realm. Was tedious, but not hard.
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Date Posted: Mar 15, 2024 @ 8:52pm
Posts: 8