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Did you just ignore everything I said?
One weaves creation into existence from raw elemental force. They aren't careful precise crafters, they're like sentient terraformers.
Then the ACTUAL crafters come along afterwards, the ones who's role is all about crafting and refining, and they refine things.
So yes, it makes sense that the ones who ARE crafters get crafting stuff, and the ones who AREN'T crafters do not. I'm not even sure how this can be hard to understand, it's very simple.
Yes, i did ignore everything you just said, because the developers did too. And I'm going to continue to ignore it until the developers stop ignoring it.
Dragons are giant stompy extremely-hard-to-kill monsters in the lore. In the game, they're weak, pathetic, and easy to kill.
So you don't get to pull that "BuT It'S In ThE LoRe!" excuse until the developers follow it for dragons too.
Either they both get it, or neither of them get it.
No, you're just bad at using them. This whole thread is just one big cope from you.
Your reductive logic is that just because dragons aren't literally cheat codes to win games for you, it means they don't follow the lore. If they don't follow the lore, then they shouldn't have breath attacks or dragon hoards either.
Oh bull corn, I'm not coping at all. I'm not even close to asking for a cheat code to win games, in fact I specifically kept my proposed damage reduction percentages low so that they would feel tougher while at the same time not being stupid powerful.
If I were asking for a cheat code, I'd be asking for a ninety-five percent reduction in incoming damage, not fifty percent!
I mean, it's not that big of an ask not to get steamrolled in the early game when playing as a group of creatures who literally shoved an entire planet together!
I can't even guess how you'd manage to use a dragon so poorly as to get 'steamrolled'.
How ELSE are you supposed to use a warrior dragon than as a front-line unit, mauling away at enemy troops?
I wasn't being facetious when I said that they can be beaten with a single unit of archers and a single polearm unit. That is literally all it takes.
If between your tail attack, charge attack and breath attack you're not able to steamroll whole stacks of T1s, I don't know what to tell you. My dragons, even at the lowest level, they just fly up to a group of enemies, blast them all for half their health, and whatever survives the rest of my units then all get killed by a tail attack. I'm not even sure how it's possible to not be utterly annihilating things as a dragon.
Yeah? And when I'm doing the same, I get massacred before I even reach the battle line.
You say it's impossible to not be utterly annihilating things as a dragon? Well, I'm calling BS on that, because when I do it, I get nailed from halfway across the tactical map.
Allow me to walk you through how it happens, and hey, I'll even put the encounter in favor of my unit and allow myself to move first, just to make it even more apparent.
Here's how the process usually goes for me:
Turn one, my move: Dragon attempts to fly close to enemy units.
Turn one, enemy move: Enemy units move in, and the polearm units instantly attack. BAM! I'm down to three quarters health.
Turn two, my move: Dragon claw takes out a couple of their polearms. What's left of the unit retaliates, slicing another sixth of my health away.
Turn two, enemy move: Hostiles attack, slicing away another third of my health. I'm now down to two-sixths of my starting health and it's not even turn three.
Turn three, my move: Dragon breath takes out the polearms.
Turn three, enemy move: Archers attack, and another sixth of my health is gone.
Turn four, my move: I fly closer to the enemy archers, I'm not in range of my tail swipe or my claw and my breath is still on recharge.
Turn four, enemy move: Archers shoot, I'm dead.
Battle over.
Yes, that was a simplified version of events as I didn't talk about flanking or other mechanics. Spellcasting to try and heal myself is a waste of time as well since it's just delaying the inevitable.
So that's how two normal units can take down a Level 1 Dragon Lord.
... Why would you walk a charge/shock unit into the range of a polearm and let it attack first? You're basically giving up your charge bonus and letting it hit you first even though you're the faster unit and can get your full damage from attacking from further away. Nevermind that polearm units are, just to begin with, the worse things to use shock units on, and it's even worse if you're cavalry or a large target.
You're basically deliberately walking into the hardest counter you can find, doing so in the worst way possible, and then wondering why things don't go well?
And you think the dragon needs to be so buffed that it's hard to kill even against it's most obvious counter?
What else am I supposed to do in this encounter except die?
This is a common first battle on easy difficulty. And mind you, this isn't just any normal dragon, it's a Dragon Lord. I could understand if it was a normal dragon, those are supposed to be countered by polearm units.
Send literally anything else in first to tie up the polearm while the dragon goes past it and starts attacking other things? Did you not have any other units with you? Any other melee unit other than another shock unit would have been better for that than the dragon.
No, no, you clearly do not understand. NO unit should be completely indifferent to its hardest counter. The absolute best thing in the game for pikemen to attack are large/cavalry shock units. That is their natural prey, and they can punch way above their level when fighting one. No, a dragon isn't beyond that, if it was able to shrug off even a unit that is as close as it gets to its 'natural predator', then it would be basically invincible to everything that DOESN'T have a special advantage over it.
You said I should be steamrolling any and all T1 units SOLO. That means DRAGON ONLY.
Your rules, not mine.
Where did I say anything about fighting with a dragon solo?
Sure, that CAN be done, if you know what you're doing, which you clearly do not, so no, YOU absolutely should not be trying to solo stacks with your dragon if you don't even understand basic unit synergies and counters yet.
Oh, I understand them. You on the other hand, don't seem to understand how easy it is to get killed as a dragon.
I even gave myself the only advantage I could in this situation.
And here is where you said things about fighting as a dragon, solo:
You said I should be steamrolling whole stacks of T1s.