Age of Wonders 4

Age of Wonders 4

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Is there going to be an opposite of Cult of Personality?
Cult of Personality is stronger heroes weaker army.

How about the opposite? Stronger army, no heroes? Is something like that in the works?
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Showing 1-15 of 16 comments
Balekai Feb 2 @ 3:42am 
I would love that personally. :p
Something like +2 units / stack and all units are allowed to enter wonders, build cities and lay siege on enemy cities?

The issue is, heroes are required for some game mechanics to even make stuff happen.
Misaow Feb 2 @ 10:41am 
Originally posted by TirAsleen:
Something like +2 units / stack and all units are allowed to enter wonders, build cities and lay siege on enemy cities?

The issue is, heroes are required for some game mechanics to even make stuff happen.

Reworking the stacks could take a lot of extra programming.
And your right, we do need heroes to do things.

How about the time to recruit a hero is doubled and non hero armies get a bunch of generic bonuses and well some simple hero functions.
Originally posted by Misaow:

Reworking the stacks could take a lot of extra programming.
And your right, we do need heroes to do things.

Its the unit system, that the first 2 classic AoW games used. The A.I. could definately need 2 extra unit slots. Its very bad with leveling and using heroes.
There's no way to not have a sovereign, so there would always be at least one hero. You could probably have a trait that makes recruiting new heroes harder.
donut32 Feb 2 @ 4:25pm 
hive mind?
No heroes would be a bit too cumbersome, but something like '1 hero cap' might work better, similar to the one city cap from Chosen Destroyer.
Actually some implementation of a hive mind would be interesting. There is only the one leader with no physical presence who gives support bonuses to units.
What I'd REALLY like would be a "Very powerful godir but no other heroes". Make it happen paradox!
Originally posted by Godsheal Powerloader:
What I'd REALLY like would be a "Very powerful godir but no other heroes". Make it happen paradox!
Hivemind Godir. Instead of heroes you'd get to deploy avatars into battle (like the T5 Chaos spell).
Originally posted by MattStriker:
Originally posted by Godsheal Powerloader:
What I'd REALLY like would be a "Very powerful godir but no other heroes". Make it happen paradox!
Hivemind Godir. Instead of heroes you'd get to deploy avatars into battle (like the T5 Chaos spell).

Well, it's an option, but it clashes a bit with my "supreme autocrat overlord that is too paranoid to promote ppl into positions of too much power" powerfantasy. (?)

Or, more simply, just something that is not too niche to roleplay.
Ok, but my point was not to make an empire of mindless beings, mind you.

...Pun not intended. :v
Yes please.

I rarely use heroes.
They are nothing but buffing bots for me anyway.

Being able to use my army without needed a hero do to everything from sieging, to building settlements, to getting free xp every turn, etc.
Would be a nice improvement over this: heroes are the only unit that matter stuff we have right now.
Alternativly.
Make heroes accauly worth a damm by removing the ability to just buy them.
If heroes where a rare resource they would have value but they are cheaper then other tier 3 units.
That sounds cool to me, I don't like how OP heroes are compared to normal units. The randomness of hero appearance is annoying, they look like a ragtag group of morons when they're actually demigods in terms of power. It makes no sense.
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Date Posted: Feb 1 @ 11:21am
Posts: 18