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Ais also dont really help you defending. They usually attack close enemies. Which might mean they could intercept one of your aggressors, but they usually wont.
I also wonder if it’s as ridiculous as the Noctus challenge map. The default rule set basically halves your armies and allows Noctus to cast > 20 spells at combat start with > 20 stacks of cascading power.
If you’re not ready Noctus doesn’t really need an army to kill you despite likely outnumbering you 4to1 lol
But basically these ARE challenge maps. It shouldn’t be surprising that it’s asymmetrical in favor of the AI.
(presence rulers are not same as the normal ai difficulty rulers so might be a jump in difficulty - might be worth doing a custom map 1st give your self some handicaps)
The dragon lords start at a high level so need to level heroes up/ pike swarm them etc. (avoid the chaos one early if possible very strong melee( if good aligned))
( generally each dragon is an affinity type/culture type so you try find a counter strategy for each type initially) Its a lot more challenging than you would think.
When we get giant rulers i might revisit it.
Like in my last game my alliance kept ignoring a hostile faction between myself and my two allies in favor of crossing the entire map to... Frankly oftentimes steal territories from me in my back and forth with Noctus. It was becoming a problem since the "middle" hostile faction was actually slowly starting to grow via conquering their vassals.
Once I set bounties on that middle kingdom my allies killed them within ~10 turns. Which finally allowed me to relax on my northern front and allowed them to PROPERLY reinforce me without getting killed by middle empire guy.
So basically - Bounties to influence alliance AI is very good. Otherwise I would be wary of alliances dragging you into unnecessary wars as this game allows you to maintain peace with hostile factions - Which may be very important with presence rulers in particular.
They are locked in difficulty. Some are hard some are very hard. But you can kinda cheat by applying a global disadvantage on all AI, then the presence rulers will get that.
In the end, turtle tactic with sticking heroes together and roaming around my kingdom helped to get enough experience to become a mighty army.
But I guess it was more luck than my skills in the end that helped me win the first 50 days of war.
But as I said, mostly.
Materium dragon was kind of annoying when he decided to sic golems on me. But the real pain in the butt was the Shadow dragon. Not only were they rather resistant to morale debuffs, but their heroes just vomit out skeletons and a battle against three stacks with four heroes was more like fighting against five stacks at once. I didn't have any good AoE either (probably shoulda grabbed Pyromancers or something) and my only saving grace was having a bit of Spirit damage. But otherwise I had to fight those hordes of undead straight up and that was a hell of a slog.
On the bright side, same dragon murked the Spirit Dragon before I ever met those armies and also sneakily sniped the Nature Dragon too when nobody was looking. Poor Nature Dragon had four stacks running towards my capital who all evaporated into thin air before I could meet them in battle.
But yeah. It's definitely one of the harder challenge maps. Go in with a build you're comfortable with because I don't think you can counter all six dragons with just one build like how you can counter most other presence rulers with the right set-up.