Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm a bit surprised that its Dragon that has among the strongest army buffs and not Champion though... <<
So basically - Another option to shut down Insanity that doesn't involve Angel Form, Celestial armies, or Golems is to have a Lv 16 Elder of Order Dragon. A seemingly preposterous proposition but with how powerful Dragons are independently power leveling a Dragon isn't really unreasonable. Celestial Armies are also rather late-game due to basically requiring Tier 4.
So basically if you go Order/Chaos with your Dragon then you won't need to go Order/Chaos via tomes. <<
Although I suppose Order/Nature is a way to stack resistance that doesn't lead up to complete immunity via Angel form. It helps that Umbral Demons typically aren't using fire.
Order/Nature - Lacks burning - Would likely play similarly to Celestial
Nature/Chaos - Lacks Control Loss Immunity.
If "animal handler" were still a thing Demonic animals would be another hard counter. Infernal Hound, Nightmares, Infernal Juggernauts all have great fire damage and can cause burning.
Going by what is observed in the story mode frost SHOULD be effective against the Umbral... Which is the exact OPPOSITE of what is exhibited in gameplay.
I mean they could at least allow "ghostfire" to modify "frost" so that it doesn't immediately cancel "burning" or something.
It may be circumstantial to the Eldritch story campaign... Although I heard that Tome of Corruption is actually really popular in PvP? Which implies Umbral Mistresses and Gloom Strider major transformation? I've heard Pyre Templars are really popular in multiplayer and it wouldn't be terribly surprising if half the reason is that they hard counter both Undead and Umbral.
In Eldritch Story 1 Umbral are basically like what you would see in any random campaign map. That being NPC mobs. And in that mission I basically used Celestial and Mythic units... Which was primarily Righteous Judge, Dragons, and Heroes. Considering my Ruler was a Dragon and Righteous Judges are tagged as dragons it was basically a Dragons > Umbral. (I suspect Dragons > Everything though if you have enough...)
Eldritch Story 2 however has Lithyl Nightweaver spam you with Umbral forces. The campaign is pretty comfy now that I have Angelic transformation (IE both Merlin and Serena are wiped. Everyone in alliance is alive) but before Angel transformation facing Lithyl's Umbral stacks was pretty terrifying.
You might be right. It may be that my perspective is a bit warped since I am presently going though; and being reflective, of the 2nd Eldritch story mission.
I think you were unlucky with the infectious insanity sometime RNG can just go completely against you.
pure breath on dragon lords is also really good due to its cleansing/ high spirit damage.
side note might meek is really good ( particularly oath bound honour blades and mystic anarchists)
You might want to try a infernal + accursed verse umbral game if want a different play through i had a lot of fun with it recently- just don't use chaos eaters. (oath bound-strife)
Turn them off in the world settings.
Honestly I'd like to have it, pretty much exclusively for the new ruler type, but even if I had the money I don't think I can justify spending any more on DLC until something's done about the hero situation.