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The experience you're describing there is not familiar to me at all in my sandbox games. However, I can summon, conjure, build very large armies very quickly as well as use the affinity tree to get a latghe army from nothing (this depends on the affinities you're working with but there are a few of them to be found) and I assume that the AI is more aggressive about doing this than I am as my playstyle is more builder-oriented.
The worst size-wise was the Shadow-affinity brother who had like 30 stacks but that's because the majority of them are T1/T2 undead chaff. The other two were just running around 12 stacks of T3-T4 units with the occasional T5, which is difficult, sure, but far from unmanageable. Mind you, this is just talking about the three brothers who start with larger empires by default. The other three AI even on hard are a cakewalk.
What kind of annoys me about the AI admittedly is the whole temporary hit points deal. I cannot auto without the AI eventually grinding me down so I have to fight every battle myself. Which is frustrating when you have to do it 2-3 times a turn.
This is also why I will never play on Brutal.
Edit: Also can anyone confirm the AI insta summons entire stacks in one turn? Because having played on Hard for two games now I haven't seen it. They just have a lot of units but it doesn't seem anywhere as instant as people complain it is. That's just called having stacks underground/behind the fog of war. At most I saw the AI produce a stack of 6 units over 3 turns while I besieged his throne.
The brother that made me give up the game was the shadow brother. I was managing pretty fine the manual combat. Being able to wipe them out one after the other, but eventually they manage to wear me down enough that I have to stop and heal. And when this happened j had to the deal with 10 more stacks on my doorstep.
The auto combat really doesn't work very well when you are suffering so much pressure.
I don't agree with you that they don't cheat so much. They have unlimited mana and gold yo summon and recruit. This by itself is enough to make it completely broken. Of course it is doable, but makes the game very boring. The ai plays a war of attrition where you have to spend more hours on manual combat to be able to stand a chance.
E.g. selling a basic bow to the AI for as high as 200 gold if our relations are good enough.
On many turns the AI cannot offer me this because the AI doesn't have enough gold. Heck, on the game I'm on now the realm-boosted Druid is basically stuck because she has so many free summons (that she has to pay upkeep for) from her Empire Tech that summons an animal whenever she annexes a province that she's seemingly out of gold and mana every turn.