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Tiles have different move costs. That is what you are missing in taking consideration.
The actions have different costs and conditions as well.
You can
move up to three points worth
take action up to three times
Just make sure to pay attention on the movement costs and whether the action has is a finisher or allows a follow up or is a continous action
Overdraw Crossbow costs 3 AP and ends your turn. Melee attacking with a sword consumes 1-3 AP and consumes your turn. Attacking with a greatsword consumes 1 AP and ends your turn. Performing Demon Step consumes all but your last AP and continues your turn. Performing Overchannel does not consume any AP.
Didn't find this explained anywhere, maybe I missed it?