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lv 10+ heroes are very strong indeed
But tier 3+ units does very good damage to them and easily can one-turn shot even the strongest hero using flanking and debuffs.
AoW4 system of armor/resistance + huge amount of debuffs can render any unit almost useless.
In reality you just can't field 18 heroes in battle
and even 6 heroes will lose to balanced 18-unit army
Assuming you are talking about 6 heroes very late game you can also have a race with 1 major and like 6 minor transformations and tons of enchantments. Even limiting yourself to Tier III units you can wipe them out pretty easily with the right "doom stacks" of racial units.
Yeah but what about 6 Heroes and 2 Decent Armies?
Heroes don't cost upkeep, and it is possible to get 18 Heroes I've done it.
-Imperial Eco Build
-Make a bunch of cities with one space in between each
-Instant Release City as Vassal
-Integrate City
-Release City as Vassal
Just got yourself a Hero per city
Slap on some Vassal Economy Perks like Uniter, and done 18 Stack of heroes with a working economy. I think I had 28 at the end ran out of space to build new cities should've razed enemy cities instead of vassaling them could have gotten more heroes with the space cleared away to cram 2-3 small cities instead of one.
also, you are spending a lot of imperium on 1 city if you first build them, than release them and than integrate them again. a human opponent would slap you around if you waste resources like that. they will use their imperium to make multiple cities, thus their economy will be much much better.
Um what made you assume I ignored 99% of the unit roster?
Like I said I'm for a one Hero per army, and love army compositions. Heck 99% of my factions are army comp based like Ice Elementals + Ice Mages, Spider Scouts + Wild Speakers, Barbarian + Tier 1 Spam, and Watchers + Astral Keepers for Mage Buff Galore. But do I think the devs should implement this rule, no. Someone out there loves the hero spam build and power to them.
Again why would you assume I only made a pure hero comp and nothing else? I'm just showing how it's possible.
Also yeah I'm not playing this against other players I know it has flaws it's a proof of concept I have more PvP focus builds abusing min maxing to heck and back. I've played in AOW 3 tournaments and know what makes a good PvP build.
Again your post is major assuming alot of things I didn't indicate in my original quote.
Edit: I don't remember this community being so accusatory. Maybe Planetfall and AOW 3 just has a community that responds to ideas better. Not the first person to just assume things that I didn't ever state in AOW 4 discussions.
It's also only an issue in a long game - most of my scenarios are finished before I've even unlocked the second signature skill for a hero; at that point they're not significantly stronger than the top tier regular units/summons I could otherwise field. If you extend the scenario out to the point you're fielding multiple high level heroes then yes, you can put together a hero stack that's going to be tough to beat, and impossible for the AI. Problem is by that point the same applies to multiple different things you could be doing in a stack, particularly against the AI.
if you dont want people to assume that that is how you play than dont post that...
It's relevant to the post. Just because I post a Hero Spam army doesn't mean I don't play other armies. If I said this is "All I play" then yeah it's safe to assume I don't play anything else because I literally stated it.
Also why assume there's no need, you can just ask "Hey, do you play normal type armies?" Would have literally answered YES SPIDER SPAM! Scout, Knight, Tyrant, Matriarchs you name it if it has 8 legs I'll spam it.
Edit: That web attack is straight busted, and I've hit 129 on a pack of enemies not total each with a Matriarch Web attack nasty little bugger.