Age of Wonders 4

Age of Wonders 4

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Tam May 11, 2023 @ 8:44am
Diversity of units
About to buy this game, please leave your feedback is there a real units divercity ?
Watched few overwies and saw people mentioning "different color but the same units", is it real they are different only model wise ?
Loved these different castle different units stuff in HOMM.
Last edited by Tam; May 11, 2023 @ 8:58am
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Showing 1-15 of 53 comments
Sovieticozasz May 11, 2023 @ 8:55am 
You would have to define unit diversity, right now in the game there are 84 units you can recruit in any game, that are different. I am talking different as in "Evoker" vs "Halberdier"
with some of those units covering the same roles (for example there are 6 types of "spear units") but with different abilities and attributes.

Of those 84 units, more than 40 can then be of any race, for example the halberdiers can be Human halberdiers or toad halberdiers etc... giving them 2 different passives depending on the race (there are ,i believe, more than 900 combinations of races+traits altho they range from very impactufl to not impactful at all and i am taking cosmetics into account here). The 44 remaining units are always the same in any game, for example a Nymph will always be a Nymph regardless of your race.

Then there are a number of units (here i dont have any numbers) that can be recruited from wonders, you will not be able to recruit them in all of your games, but they will be available in some.

The numbers given are an approximation from a fast manual count i have just made on the encyclopedia in game, but they should be reasonably close.
Last edited by Sovieticozasz; May 11, 2023 @ 8:57am
Malaficus Shaikan May 11, 2023 @ 9:23am 
Originally posted by Tamm:
About to buy this game, please leave your feedback is there a real units divercity ?
Watched few overwies and saw people mentioning "different color but the same units", is it real they are different only model wise ?
Loved these different castle different units stuff in HOMM.
Imagine it like this.
Every single feudal empire is the same.
Every single high empire is the same.
Every single dark empire is the same.
They use the same weapons, same tatic's, same spells.
Only difference is the skin they wear.
Last edited by Malaficus Shaikan; May 11, 2023 @ 9:23am
Gaius May 11, 2023 @ 9:24am 
Originally posted by Malaficus Shaikan:
Originally posted by Tamm:
About to buy this game, please leave your feedback is there a real units divercity ?
Watched few overwies and saw people mentioning "different color but the same units", is it real they are different only model wise ?
Loved these different castle different units stuff in HOMM.
Imagine it like this.
Every single feudal empire is the same.
Every single high empire is the same.
Every single dark empire is the same.
They use the same weapons, same tatic's, same spells.
Only difference is the skin they wear.

This is outright false, c'mon. Unless you just do NOT use any tomes.

The base units are the same, but you can change the gameopay a LOT with racial perks, faction perks and then tomes.
アンジェル May 11, 2023 @ 9:27am 
Originally posted by Tamm:
Diversity of units
About to buy this game, please leave your feedback is there a real units divercity ?
Watched few overwies and saw people mentioning "different color but the same units", is it real they are different only model wise ?
Loved these different castle different units stuff in HOMM.

It is more diverse than you think, but might be affected by how you play.

Long story short: very diverse under normal circumstances - if you change the parameters and play as long as you can, at some point due to technology all reach a similar high point and the diversity becomes marginal despite it is still there.

E.g. Angel transformation gives the unit flying. So does Demon transformation. The difference? Angels cost less, Demos deal more damage. An archer with maxed out technology and active enchantments might be the same. And yet still differ if one is angel the other is demon.

And the sheer amount of units variety... mindblowing.

Originally posted by アンジェル:
Units in my armies at the very moment in the game I am playing

Axe & Shield Hero
Two Handed Sword Hero
Warhammer Hero
Bow Hero
Thunderbird
Defender
Bannerman
Archer
Vampire Spider
Lesser Magma Spirit
Knight
Peasant Pikeman
Entwined Scourge
Entwined Protector
Butcher Ogre
Brewer Ogre
Dread Spider Matriach
Pyromancer
Skeleton
Berserker
Dark Knight
Spellshield
Fury
Dark Warrior
Astral Keeper
Goretusk Matriach
Magma Spirit
Storm Spirit
Phantasm Warrior
White Wolf
Entwined Thrall
Transmuter
Phase Beast - PHASE BEAST!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I can buy in addition
Ram Warship
Ballista Warship

Before I had also
Nimu
Deep Sea Minu
Penguins
Some Dark Spider Matriarch
Unicorns - yep - the Cabin in the Woods kind of Unicorns
Nymphs
And probably a few more I already forgot about after 100+ turns

At the time I wrote that I still have not unlocked/summoned all possible.
Last edited by アンジェル; May 11, 2023 @ 9:28am
Drake May 11, 2023 @ 9:29am 
Yeah it's how the racial units are made.
Racials units are defined by their equipment, the faction race and the minor/major transformations you use on them.

The focus of AOW 4 is that you make your own racial units.
So for example you can pick tigrans with blue skins, the barbarian culture, and you apply the frostling minor transformation and wightborn major transformation. That will make your units look like game of thrones whitewalkers, except they'll be berserker cats with big axes...

I one of my games I made a goblin barbarian race with a focus on spawnkin transformation (reduced height, bonus damage), demonic transformation and the fire minor transformation. So that made them tiny little red devils with wings.

The only units you can't change are the magic summons (like elementals, animals etc.), and those are tied to tomes, so you either focus on them or not (each affinity has their own type of summons, so there is identity).
The Former May 11, 2023 @ 9:39am 
Originally posted by Malaficus Shaikan:
Originally posted by Tamm:
About to buy this game, please leave your feedback is there a real units divercity ?
Watched few overwies and saw people mentioning "different color but the same units", is it real they are different only model wise ?
Loved these different castle different units stuff in HOMM.
Imagine it like this.
Every single feudal empire is the same.
Every single high empire is the same.
Every single dark empire is the same.
They use the same weapons, same tatic's, same spells.
Only difference is the skin they wear.

Not so. The units and unit enchantments they get from tomes alter each substantially, as do the racial traits. The Human Barbarians I had in my first two runs are a good example.

First Run: My skirmisher unit threw flaming javelins that set enemies on fire, increased their damage and morale when they made a killshot, and dealt more damage than most units while wounded.

Second Run:My skirmisher unit threw javelins.
アンジェル May 11, 2023 @ 12:07pm 
https://i.ibb.co/YZjK7Mg/screenshot-1683831947.png
the guys with the fist icon
same unit type with entirely different enchantments

you have that stuff all over throughout the game in addition to countless magical creatures
Biff May 11, 2023 @ 12:17pm 
Originally posted by Malaficus Shaikan:
Originally posted by Tamm:
About to buy this game, please leave your feedback is there a real units divercity ?
Watched few overwies and saw people mentioning "different color but the same units", is it real they are different only model wise ?
Loved these different castle different units stuff in HOMM.
Imagine it like this.
Every single feudal empire is the same.
Every single high empire is the same.
Every single dark empire is the same.
They use the same weapons, same tatic's, same spells.
Only difference is the skin they wear.
Are you hoping that if you repeat that enough it becomes true?
RodHull May 11, 2023 @ 12:17pm 
This has to be a bait post.

There threads long enough to fill books on this subject.
RodHull May 11, 2023 @ 12:21pm 
Originally posted by Biff:
Originally posted by Malaficus Shaikan:
Imagine it like this.
Every single feudal empire is the same.
Every single high empire is the same.
Every single dark empire is the same.
They use the same weapons, same tatic's, same spells.
Only difference is the skin they wear.
Are you hoping that if you repeat that enough it becomes true?

That poster argued you couldn't settle cities on release day, they often state factually wrong things.

Also said gatekeeping was a good thing as it keeps new people out of his hobby.
Tam May 11, 2023 @ 12:21pm 
Thanks for answers guys
381 May 11, 2023 @ 4:37pm 
to be honest dosen't matter what you pick you can make all units the same, you don't have diversity because you you can your own race custom so race is only skin for your units. You have some classes but nothing feels special early game is kinda dull
Vash May 11, 2023 @ 5:16pm 
ATTACK OF THE RACIAL INSENSITIVITY FANS OF WoTC

The siege of this thread is now underway and soon it too shall blow up to amazing proportions just as it has with the others.

Here is the facts. YOUR RACE is cosmetic.
Your Units come from 2 places.
(1) Your culture - These are your factions units.
(2) Magic Tomes - Everyone has the same access to these as you.

So no. Not when compared to previous titles.
While there is a LARGE amount of units, It's less than previous titles, ALOT less.
The largest complaint you will see here are the vast amount of people complaining that there is no racially unique approach. They are right. The white knights will argue however that your culture IS your race. Ignore them.

So to answer your question OP.
NO, do not get this game at this time. This can be fixed. But only time will tell if it happens or not.
Biff May 11, 2023 @ 5:37pm 
Originally posted by Vash:
ATTACK OF THE RACIAL INSENSITIVITY FANS OF WoTC

The siege of this thread is now underway and soon it too shall blow up to amazing proportions just as it has with the others.

Here is the facts. YOUR RACE is cosmetic.
Your Units come from 2 places.
(1) Your culture - These are your factions units.
(2) Magic Tomes - Everyone has the same access to these as you.

So no. Not when compared to previous titles.
While there is a LARGE amount of units, It's less than previous titles, ALOT less.
The largest complaint you will see here are the vast amount of people complaining that there is no racially unique approach. They are right. The white knights will argue however that your culture IS your race. Ignore them.

So to answer your question OP.
NO, do not get this game at this time. This can be fixed. But only time will tell if it happens or not.
If you were in the right you wouldn't have to lie. You like the old game. Cool. Doesn't mean you have to be misleading.

Race is your FORM and racial TRAITS. There are MANY. You also choose a CULTURE which dictates your units, special buildings, unique hero abilities and perks. There's also your SOCIETY PERKS of which you choose 2. Then there's your HERO TYPE and maybe most importantly TOMES which determine many of your units, buildings, spells and the general direction in which your race will grow and evolve.

All of these are chosen by the player and MAKE A HUGE DIFFERENCE IN BUILDS.

But ya, you can put an orc in a wizards robe, therefore everyone should ignore all that. Right?
Last edited by Biff; May 11, 2023 @ 5:40pm
RodHull May 11, 2023 @ 5:39pm 
Originally posted by Vash:
Here is the facts. YOUR RACE is cosmetic..

Your 'race' is defined by three clear category picks.

Form - consisting of physical appearance and two traits (body and mind)
Culture - 1 pick
Society - 2 picks

And is then further modified in game by transformation spells and events.

https://aow4.paradoxwikis.com/Race
Last edited by RodHull; May 11, 2023 @ 5:39pm
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Date Posted: May 11, 2023 @ 8:44am
Posts: 53