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For general questions you can get only general answers. For that specific question of yours I recommend you share details and a screenshot of the world map.
For good alignment vassalage gets more money long term than razing
For evil alignment vassalage is risky because your vassal will hate you so it's better to raze and just get the cash influx for your main cities
The mali only lasts around 8 turns. Then it is like any other vassal, as long as you sway their allegiance.
There is also the Imperium perk which gives +20 gold permanent income for razing, to be taken into consideration.
Also synergises nicely with the shadow perk that gives research for having your whispering stone with a vassal
Am i going to use this city?
Yes: Absorb.
No: Vassalage.
I have 2 vassals and have pure evil, but my vassals are both my race and I don't except anyone into vassalage with good standing, they are evil just like me😊
Both of my vassals love and and are loyal so it depends if they share the same affinity with you and alignment, if they don't share that than yes they will hate you.
But this has got to be a glitch that will eventually be patched.
The +20 for razing the first time is fine, but giving the player +20 for destroying the same city over and over is obviously an overlook on the devs part
So you raze it +20 a turn, couple turns later again, +40 per turn, couple turns later +60 per turn
It was WAY to OP, unless they fixed it and it's +20 everytime it's razed than it's just another perk at this point.
I didn't play this game back than but saw vids with people abusing it on twitch
It's also dwarfed by the 1-2k gold you get straight up for razing a developed city, especially since you can immediately use that gold to rush buildings, buy heroes, etc. whereas by the time you've made 1k from the +20/turn Gold won't matter anymore. There is absolutely no reason they need to change it, it's only decent in the first place. The other razing perks are much stronger.
So, if the city is subpar positioned, it better not join your ranks, or gets kicked out once you have a better option.
The choice between vassalizing and razing is mostly the choice between getting a stack of gold (and evil alignment) now, or just harvesting the tithes from your vassals over time.
Converting is mostly what you do, if you already spent a lot on racial transformations, or the culture and race of the city you would like to have just doesn't fit your plans.
Vassalize: I do this as much as I can, because I do not want to babysit more than 3 city, plus they will give me more units for Rally of the Lieges.
Absorb/Convert: will never do this, why bother doing this when you can just build teleport outpost.
Which imperium perks do you need to or want to have to do it, which turn can you start doing it, how long does it take to complete one entire loop of razing and rebuilding, and how much imperium do you pay for that cycle?
Just from looking at my own unimpressive vassals, about 60 tithe of combined gold, mana, and research seems about average, so I would have to cycle one of them 3 times to get even by increasing the income of the capital by 60 gold. And unless there is a trick I missed, rebuilding bleeds imperium galore, right?