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Berserk makes it, it attacks (prefering enemies) and ignores casualties.
Though, the attack might be chosen random, like the archer hero stabs.
And the list is a bit thin.
https://steamcommunity.com/sharedfiles/filedetails/?id=3138560992
They are all control or damage debuff-based and have a base of 60% chance, which is quite high.
https://forum.paradoxplaza.com/forum/threads/havoc-magics-description-to-be-changed-to-be-less-misleading.1672647/
but this is why i dont bother with random effects in these types of games. i love random/chaos themes but in stuff like this, you just know its going to suck more often than not.