Age of Wonders 4

Age of Wonders 4

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Flushing Mar 10, 2024 @ 1:58am
Ascended Traits
Just curious, what are your favorite Ascended traits.

I find that I take the +50% experience for non-hero units (Ascended Shaper) so that it's easier for me to play evolve. Beyond that, it helps to rank up all your units anyway.

It's very cool addition because it makes me want to create new leaders,and research tomes typically outside of my playstyle, to ascend them for the Uber traits.
Last edited by Flushing; Mar 10, 2024 @ 3:04am
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Showing 1-11 of 11 comments
CaoLex Mar 10, 2024 @ 3:00am 
The one that revives your hero once per battle.
sandman25dcsss Mar 10, 2024 @ 3:07am 
How do you take the traits?
Flushing Mar 10, 2024 @ 3:14am 
Originally posted by sandman25dcsss:
How do you take the traits?

Since the DLC, you get to choose a trait when you ascend a leader to the Pantheon.

All of your leaders that you had in the Pantheon before the DLC were automatically given one.
CaoLex Mar 10, 2024 @ 3:15am 
Originally posted by sandman25dcsss:
How do you take the traits?
After you win the round you can ascend the hero that was your ruler. You will have a pick between different traits based on your achivements in the round, with most interesting ones available from researching high level tomes.
And while you can "ascend" the same hero again, you just rewrite his perk with another one.
sandman25dcsss Mar 10, 2024 @ 3:16am 
Originally posted by Flushing:
Since the DLC, you get to choose a trait when you ascend a leader to the Pantheon.

All of your leaders that you had in the Pantheon before the DLC were automatically given one.

Thank you, I guess it requires a DLC. I ascended a leader yesterday (game started after wolf update too) and wasn't given an option to select any traits.
Last edited by sandman25dcsss; Mar 10, 2024 @ 3:16am
sandman25dcsss Mar 10, 2024 @ 3:17am 
Originally posted by CaoLex:
Originally posted by sandman25dcsss:
How do you take the traits?
After you win the round you can ascend the hero that was your ruler. You will have a pick between different traits based on your achivements in the round, with most interesting ones available from researching high level tomes.
And while you can "ascend" the same hero again, you just rewrite his perk with another one.
Thank you for details!
Balekai Mar 10, 2024 @ 9:55am 
My Favourite ones no far:

ASCENDED RESTORER
Support - Novice Hero Skill
Pantheon Hero Skills
Support abilities grant all friendly units Regeneration (6 health per turn per stack max 5 stacks).
Tome(s) Researched : Tome of the Goddess of Nature

A good all around support ascended trait. Just have your leader using a whole bunch of hero support skills (Tomes that don't use action points work great). You will easily maintain at least 6 regeneration on the entire army. Then 5 stacks for 30 health regeneration once you start using loads of heal/buff abilities per turn especially AoE regeneration ones.

ASCENSION: MISTBORNE
Support - Novice Hero Skill
Pantheon Hero Skills
Support abilities apply Clinging Mist. (-20% accuracy per stack to melee, ranged, magical ranged. max 3 stacks)
Tome(s) Researched : Tome of Fey Mists

This one is a great leader support fallback trait when your more advanced ascended traits available just don't fit your faction build. Combined with lot's of AoE support heals and buffs a lot of your army will be rocking 60% evasions vs. all attacks. A total anti ranged/marked ascension trait. If you're playing again with Tome of Fey Mists and again combine with AoE heals/buffs, those units will gain random positive effects each turn.

ASCENSION: SUBJUGATOR
Warfare - Novice Hero Skill
Pantheon Hero Skills
This Hero's melee attacks gain:
Inflict negative Morale (-5 per hit).
Chance of inflicting Dominated (base 90%) on units with Morale of "Very Low" or worse.
Tome(s) Researched : Tome of Zeal, Tome of Subjugation, Tome of the Inquisition, Tome of Supremacy,

This one promotes an aggressive fighter leader/faction and reducing Morale so your leader can dominate things in combat and if they survive, recruit them after. The neat thing about this dominate is that it can be done multiple times, and dominate multiple units at once. Great for RPing a leader with supernatural control or allure over enemies/others and powerful too. I like it more than the ultimate Tome of the God Emperor ascended trait Matyr, but Martyr can be cool too with it's heal bomb on leader death/ressurection.
Last edited by Balekai; Mar 10, 2024 @ 9:57am
CaoLex Mar 10, 2024 @ 11:02am 
Originally posted by Balekai:
ASCENSION: SUBJUGATOR
Warfare - Novice Hero Skill
Pantheon Hero Skills
This Hero's melee attacks gain:
Inflict negative Morale (-5 per hit).
Chance of inflicting Dominated (base 90%) on units with Morale of "Very Low" or worse.
Tome(s) Researched : Tome of Zeal, Tome of Subjugation, Tome of the Inquisition, Tome of Supremacy,
I dunno, the one that allows to resurrect corpses each turns with for no AP seems much more usefull alternative. You still need to move a bit to be in range, but not as much as with this one, and it's not requires you to be melee.

From tactical perspective the best one is available from going all astral, the one that offers extra spell cast each round. But it also one of the least fun ones and you are screwed when under magic negation of any kind.
I kinda want to try a skill that gives ability to deploy siege weapons once. If it's not a timed summon then it's going to be nice reenactment of the times when summoned towers were my MVP.
Balekai Mar 10, 2024 @ 2:33pm 
Originally posted by CaoLex:
Originally posted by Balekai:
I dunno, the one that allows to resurrect corpses each turns with for no AP seems much more usefull alternative. You still need to move a bit to be in range, but not as much as with this one, and it's not requires you to be melee.

From tactical perspective the best one is available from going all astral, the one that offers extra spell cast each round. But it also one of the least fun ones and you are screwed when under magic negation of any kind.
I kinda want to try a skill that gives ability to deploy siege weapons once. If it's not a timed summon then it's going to be nice reenactment of the times when summoned towers were my MVP.

I still need to try that undead one with my undead build since i haven't gotten to that yet. Just finished making an Ascended Fey Mist Order/Natuer/Astral Reaver build. :p :P

The build using Subjugation is a custom Order/Materium Reaver build dipping into shadow only for Antimagic and Doomherald, so it doesn't get the ability to unlock the Ascended for undead raising every turn. I could do it by metagaming saved tome progress. :)

The Ascended Sorcerer extra spell pet turn works well with a high mana/combat casting WK build focused on spells, but there's better for high Unit Enchantmwnt/support ability, low casting point faciton builds. I actually switched out Ascended Sorcerer for Mistborne on my near fully Astral Naga Champion, because I wasn't getting enough out of casting 2 spells per turn. However, +60% miss chance + 25% miss for ranged via Quick Reflexes + random positive effects for most of the army = infinite enemy grazes/misses and benefits.

That said my planned WK Mystic nuker Astral/Shadow build that replenished Combat Casting Points via Spellbreakers etc. will DEFINITELY be using Ascended Sorcerer.

The Ascended Artificier one that deploys a Bolt Repeater is probably outclassed by it's cousin from Dreadnought Tome, Ascended Artillery. That's if Ascended Artillery trait bombards enemy like the Dreadnought Artillerist trait, which does 30 physical damage + Marked in a one hex radius:

ASCENSION: ARTIFICER
Support - Novice Hero Skill
Pantheon Hero Skills

SUMMON BOLT REPEATER
Always Hits2
Single Action
Summon a stationary Bolt Repeater onto the target hex.
Summoning
Once per battle

ASCENDED ARTIFICER

In Combat, friendly Siegecraft units deal +20% damage.
Tome(s) Researched : Tome of Artificing, Tome of Enchantment, Tome of the Golden Realm

vs.

ASCENSION: ARTILLERIST
Support - Novice Hero Skill
Pantheon Hero Skills
When in combat, Artillery Cover is active. (whatever this means need to test. :p)
Tome(s) Researched : Tome of the Dreadnought
Flushing Mar 10, 2024 @ 3:19pm 
I started playing with the Ascended Sorceror Trait. It's insane.

I haven't tried it with mana addicts yet but does the society trait stack if you cast 2 combat spells in one turn?

Is it possible to get 3 combat spells in a turn with an astral imperium trait?

Really impressed with the Ascended Traits and how they encourage replayability
Last edited by Flushing; Mar 10, 2024 @ 3:21pm
Johnny 5 Mar 11, 2024 @ 9:40pm 
I'm also very impressed with the ascended traits and transformations. Very cool! nice touch.
I like so far:
Rootwarden - alll adjacent enemies 90% chance to inflict bleeding(3 turns) and immobilize(1 turn)
Forgemaster: +20 draft and production in governed city. Units in heroes army +1 defense and resistance.
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Date Posted: Mar 10, 2024 @ 1:58am
Posts: 11