Age of Wonders 4

Age of Wonders 4

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Mogger Dec 29, 2023 @ 4:56am
WHAT IS THE BOLSTER MATRIX AND WHAT DOES IT DO?
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Showing 1-10 of 10 comments
Central Dec 29, 2023 @ 5:22am 
it is a city building, if i remember correctly you have to upgrade the wizards tower to level 2 to unlock build it.
it makes buff and healing spells of that affinity more powerful.

Chaos: chaos buff and healing spells give targets +3 strengthened.
order: order buff and healing spells give targets +3 fortune
Astral: Astral buff and healing spells give targets +3 bolstered resistance
shadow: shadow buff and healing spells give targets +3 evasion
nature: Nature buff and healing spells give targets +10 temporary hit points
materium: materium buff and healing spells give targets +3 bolstered defense.
Last edited by Central; Dec 29, 2023 @ 5:24am
Aurumworks Dec 29, 2023 @ 5:41am 
Do dual tome buff spells count as both affinities? Like a cascading command can make use of either chaos or materium, depending on which matrix you build.
Central Dec 29, 2023 @ 8:17am 
i just went down a whole rabbit hole trying to find that answer.
i found a lot of interesting stuff about the game, but sadly i didnt find the answer to this anywhere.`

i guess i will have to try this out ingame. might take some time before i can try it though, got a pretty busy schedule ahead.
Central Dec 29, 2023 @ 12:35pm 
small update:
i tried it with 1 spell from evolutions spellbook, it benefited from both the chaos and the nature matrix.

the spell i tried it with is from the tome of evolution, the spell: Youthful Rejuvenation
this spell should heal 18 and give strengthened 1x.

after i build the chaos matrix it gave me 4x strengthened and it healed for 18.
the chaos matrix seems to provide its bonus to this evolution spells

than i reloaded my save and build the nature matrix instead.
this time it gave the unit 1 stack of strengthened but healed it for 28, so nature also works

i have not tried any of the other spells, let alone the other tomes, but i am assuming that if it works for one spell it will work for all of them.
Mogger Dec 29, 2023 @ 12:35pm 
Originally posted by Central:
it is a city building, if i remember correctly you have to upgrade the wizards tower to level 2 to unlock build it.
it makes buff and healing spells of that affinity more powerful.

Chaos: chaos buff and healing spells give targets +3 strengthened.
order: order buff and healing spells give targets +3 fortune
Astral: Astral buff and healing spells give targets +3 bolstered resistance
shadow: shadow buff and healing spells give targets +3 evasion
nature: Nature buff and healing spells give targets +10 temporary hit points
materium: materium buff and healing spells give targets +3 bolstered defense.
yes but buffed by what percentage?
Fendelphi Dec 29, 2023 @ 12:41pm 
Originally posted by Frank:
Originally posted by Central:
it is a city building, if i remember correctly you have to upgrade the wizards tower to level 2 to unlock build it.
it makes buff and healing spells of that affinity more powerful.

Chaos: chaos buff and healing spells give targets +3 strengthened.
order: order buff and healing spells give targets +3 fortune
Astral: Astral buff and healing spells give targets +3 bolstered resistance
shadow: shadow buff and healing spells give targets +3 evasion
nature: Nature buff and healing spells give targets +10 temporary hit points
materium: materium buff and healing spells give targets +3 bolstered defense.
yes but buffed by what percentage?
No percentages. It gives your healing and buff spells of that Affinity extra effects(those listed here).
Central Dec 29, 2023 @ 12:43pm 
Originally posted by Frank:
Originally posted by Central:
it is a city building, if i remember correctly you have to upgrade the wizards tower to level 2 to unlock build it.
it makes buff and healing spells of that affinity more powerful.

Chaos: chaos buff and healing spells give targets +3 strengthened.
order: order buff and healing spells give targets +3 fortune
Astral: Astral buff and healing spells give targets +3 bolstered resistance
shadow: shadow buff and healing spells give targets +3 evasion
nature: Nature buff and healing spells give targets +10 temporary hit points
materium: materium buff and healing spells give targets +3 bolstered defense.
yes but buffed by what percentage?
they give buffing and healing spells from that affinity a bonus, the bonuses which you quoted.

if you cast the Tome of beasts spell "call of the wild", it should normally give +2 bolstered defense and +2 stengthened to a cavalry or animal unit.
if you have the nature matrix than it wil give you those two things as well as healing +10 hitpoints.

if you build the nature matrix than any nature buffing or healing spell you cast will have the added benefit of healing 10 hp. if the spell already healed than it will heal 10 more.

if you build the materium matrix than the materium buffing or healing spells will have the added benefit of giving +3 bolstered defense. if the spell already gave bolstered defense than it will give it 3 more stacks.
overtaker40 Oct 31, 2024 @ 8:27pm 
does it also increase the cost of spells? my spells are getting more expensive and i cant work out why?
TyborPL Oct 31, 2024 @ 11:38pm 
Originally posted by overtaker40:
does it also increase the cost of spells? my spells are getting more expensive and i cant work out why?
No, it does not.

The enemy has probably built a spell jammer province upgrade. You need to pillage it if you want to fight with him on his doman with normal mana cost.
Last edited by TyborPL; Oct 31, 2024 @ 11:39pm
Xarathos Oct 31, 2024 @ 11:40pm 
Originally posted by TyborPL:
Originally posted by overtaker40:
does it also increase the cost of spells? my spells are getting more expensive and i cant work out why?
Probably enemy built a spell jammer province upgrade. You need to pillage it if you want to fight with him on his doman with normal mana cost.
maybe under some sort of spell jamming which i belive currently make it cost x2 than normal
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Date Posted: Dec 29, 2023 @ 4:56am
Posts: 10