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Artifact Hoarders is only really good if you're going to have a ton of hero items just sitting around not being used. If you're often breaking them down to make new ones with an item forge, it's not very useful. On the flip-side, it's amazing with a dragon ruler.
edit: Also, culture choice matters here, because if you're playing industrious, you're going to be finding way more hero items, which means Artifact Hoarders will have a lot more mileage.
It's not, for instance, early gold that will become irrelevant without a full mobilization, or the research of hermit kingdom, but if you don't think you need anything else as much, what it will also do is save mana in the earlier-mid game when it's rarer, on enchantments, and more importantly move you down the materium tree faster.
Astral affinity is definitely something to pick up, but in the earlier game, materium does make sense.
Ai heroes spawn in on brutal difficulty with extra items, which works perfectly with artifact hoarder....
But Runesmiths have benefits as well. It is less dependent on the ruler, culture and realm combo. It speeds up research if you want to focus on enchantments. And it provides an extra early unit and unit rank for certain types.
It is great for multi-enchanting and spamming low tier units and can potentially outscale Artifact Hoarder with very large armies.
Runesmiths is strong if you mostly choose Tomes that have 2-3 Enchantments as it speeds up the research of Enchantments and thus your overall research speed. The reduced upkeep is not that impactful. However if you spam Tier 1 units it becomes very effective as it can bypass the -50% upkeep restriction.
Dragon Hoards can be pretty massive.
This is turn 150-ish with both dragon ruler and artifact hoarders. The dragon is basically providing the bulk of my economy at this point.
https://steamcommunity.com/sharedfiles/filedetails/?id=3093051437