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In the end resources that you do need to win the game are gold/mana/research/imperium, the other resources are just a slow multi step way of getting the resources above.
In Planetfall food generally was the worst resource to get except Kir'ko. Here I feel like it is better due to the boost mechanic but not by a huge margin.
i might be delaying mana and research a bit too long but most of the time i'm able to catch up pretty quickly on them since i have so much gold and production going already
I love the feedback, I also played a lot of planetfall and was super quizzical about the ROI on food.
Good practical advice. I like it. Your way forward is a focus on food/gold to start off with.
I love this advice too - one huge gap of ignorance I have is in using special provinces. I'm vaguely aware they exist and sometimes I build one or two, but I haven't delved into which cultures and which tomes unlock the min-maxy best answers to resource collection.
One thing to note about food, the Imperium cost for rushing the next pop is based on turns left, not the total food needed (unlike rushing buildings/units). So if you have a huge food income rushing will be relatively cheap.
Yeah I've been experimenting with food first v quarry first v forester first, I can't really tell. They do feel a bit different for sure like with food you have to be careful with your population and if you don't do food you sometimes feel like you aren't grabbing land fast enough but you do get the other resources faster.
Wait what? I thought rushing our units is also based on production/turns left, not merely total cost. That is, if I rush out an archer when it only has 1 turn left it costs less than if the archer takes 4 turns left to build.
Use your head. It's a turn based game.