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Why would you go for an unjustified war? The current penalty is not hard enough in my opinion and should increase proportional to the number of players.
The short story, a country aggressively pushed up land towards me so we borded, constantly started talking ♥♥♥♥ to me, and runnigs its army over my lands like cockroaches (also assembled a war party near one of my cities). Not even an option where I could tell them to get off my lawn!. So I declared war on them. Poof went my imperium and somehow I becaome very evil. Ignoring them and doing nothing about it would make me a bad ruler. Had let them talk smack for far too long, time for them to back it up. How was that unjust.
In my game, I'm evil but I can't project my majesty because I'm evil and don't follow the rules of the global order like respecting terretorial disputes lol, aint nobody got that for that
You think that's bad? I got pulled into declaring war by my "ally", got the imperium penalty for "unjust war", then basically fought the enemy alone as my ally just turtled and did basically nothing
If you're a murdering tyrant and loon, it doesn't matter HOW many armies you have rampaging through the countryside - the local populace is going to grumble under their breaths about how nice it would be if a dragon landed on your head. ;)
I doubt Sauron had to deal with loss of popularity and projects being stalled because his citizens saw the war as "unjust"...
(Also, completely different universe with different resource generation - not once did any ruler or commander in any of the LotR or Hobbit novels talk about the day-to-day costs of raising and feeding armies, for example). ;)
Yeah, and as I said, it would be fine here in the game if other leaders saw you as evil, etc. But this feels more like even if you're an evil tyrant, the game still punishes you if don't "play by the rules".