Age of Wonders 4

Age of Wonders 4

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SP2244 Jun 3, 2023 @ 6:42am
Will not consider this because there are too many alliances
This game needs some major fixes!! There are 2 enemies, both very hard difficulty, have invested heavily into one to align, while the other has already hit me with 6 stacks at my home with Tier 4 & 5 units (I have nothing even close to those)!! At this early stage of game turn 26, I barely have 2 stacks of L2s ... this game is so unbalanced!!! Then the one I have invested in tells me can not have alliance and aid in war because of excuse in title.... how is this even a strategy/tactical game when basic relationships fail (if I had no chance of being alliance, tell me before invest so much of my money, etc.) ... and what is the justification? None ... even if used a trainer I don't think I could get to that level in 26 turns, it takes longer to build the infrastructure and just build unit, even if have infinite resources ... the 2 enemies already own like 80% of the board at early game.... how do you play a game so so obviously stacked the deck.... I have nothing to defend against 4&5s, can only cast small animal at this stage to aid, my only defensive partner will not assist or form alliance so can call to war (still never seen the button to do that even when did have alliance in past game, even played teams and still could not get aid). They really need to do some patches on balance in this game!!! Thanks
Originally posted by Furin:
You are not imagining things, I am having a similar experience. I also like to play with an alliance, usually good vs. evil and what really ticks me off is the uselessness of such allies. They are only good for buying items, but they will only rarely assist you in battle or help strategically. More often than not they come straight to your realm and make cities within your claimed lands, if you allow that, really close outside if you don't.

Edit: Still a great game though :)
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Showing 1-15 of 44 comments
licker34 Jun 3, 2023 @ 7:00am 
Sounds like you picked a realm with advanced AI start.

Play the basic premade realms until you understand the mechanics better.
SP2244 Jun 3, 2023 @ 7:12am 
Originally posted by licker34:
Sounds like you picked a realm with advanced AI start.

Play the basic premade realms until you understand the mechanics better.
I understand the mechanics very well - why do all you people always attacks the person's ability vs. just admit the AI needs to be balanced better.... Played hundreds of hours in AOW3 and already won about 10 games ... so very clear how it works! So tired of you cheerleaders on here... there is nothing you could have done in this situation either, nobody can, the math just does not work out you can create an equal size force in short time of game - and I did not force them to come across board and attack my home early game. The mechanics are basic of almost every game like this - easy to grasp , so mechanics are not issue but poor AI balance. And you never even answered the main question, another pumper.
Last edited by SP2244; Jun 3, 2023 @ 7:14am
アンジェル Jun 3, 2023 @ 7:29am 
Originally posted by SP2244:
Will not consider this because there are too many alliances
This game needs some major fixes!! There are 2 enemies, both very hard difficulty, have invested heavily into one to align, while the other has already hit me with 6 stacks at my home with Tier 4 & 5 units (I have nothing even close to those)!! At this early stage of game turn 26, I barely have 2 stacks of L2s ... this game is so unbalanced!!! Then the one I have invested in tells me can not have alliance and aid in war because of excuse in title.... how is this even a strategy/tactical game when basic relationships fail (if I had no chance of being alliance, tell me before invest so much of my money, etc.) ... and what is the justification? None ... even if used a trainer I don't think I could get to that level in 26 turns, it takes longer to build the infrastructure and just build unit, even if have infinite resources ... the 2 enemies already own like 80% of the board at early game.... how do you play a game so so obviously stacked the deck.... I have nothing to defend against 4&5s, can only cast small animal at this stage to aid, my only defensive partner will not assist or form alliance so can call to war (still never seen the button to do that even when did have alliance in past game, even played teams and still could not get aid). They really need to do some patches on balance in this game!!! Thanks

Originally posted by SP2244:
Originally posted by licker34:
Sounds like you picked a realm with advanced AI start.

Play the basic premade realms until you understand the mechanics better.
I understand the mechanics very well - why do all you people always attacks the person's ability vs. just admit the AI needs to be balanced better.... Played hundreds of hours in AOW3 and already won about 10 games ... so very clear how it works! So tired of you cheerleaders on here... there is nothing you could have done in this situation either, nobody can, the math just does not work out you can create an equal size force in short time of game - and I did not force them to come across board and attack my home early game. The mechanics are basic of almost every game like this - easy to grasp , so mechanics are not issue but poor AI balance. And you never even answered the main question, another pumper.

Your mindset is the problem here. The poster -with the ironic- nickname is giving you a tip, and you keep on with nonsense instead.

It would be different if you would argue at least reasonably and friendly. Instead you make the impression of an aggressive person who just wants to rant. If you want to rant, I suggest you look for an alternative instead of seeking out a discussion board.
licker34 Jun 3, 2023 @ 7:42am 
Originally posted by SP2244:
Originally posted by licker34:
Sounds like you picked a realm with advanced AI start.

Play the basic premade realms until you understand the mechanics better.

...A silly whinge...

Either you don't know what realm you played on or you're lying.

Since you don't seem interested in actually sharing what realm settings you used there's not much more to it.

You've played AoW for ages and 10 complete games in AoW4? And this happened once? And if it really happened (50/50 that you're just lying) then it's almost certainly due to realm settings.

If you don't like the settings that can produce something like that, then PLAY OTHER SETTINGS.

Which is why I suggested you stick with premade realms until you understand the realm mechanics.
Pek Jun 3, 2023 @ 8:05am 
Originally posted by アンジェル:
Your mindset is the problem here. The poster -with the ironic- nickname is giving you a tip, and you keep on with nonsense instead.

It would be different if you would argue at least reasonably and friendly. Instead you make the impression of an aggressive person who just wants to rant. If you want to rant, I suggest you look for an alternative instead of seeking out a discussion board.
Please, if you (and others) think that people shouldn't be able to share their experiences and express their thoughts on how the game should be changed here, just say so instead of calling their posts (that you probably didn't even read) nonsense or trying to dismiss them as "aggressive."
licker34 Jun 3, 2023 @ 8:15am 
Originally posted by Pek:
Please, if you (and others) think that people shouldn't be able to share their experiences and express their thoughts on how the game should be changed here, just say so instead of calling their posts (that you probably didn't even read) nonsense or trying to dismiss them as "aggressive."

So you think they had a point that wasn't them not understanding how different realms can be set up to provide different experiences?

And yeah, they are clearly aggressive, they don't provide anything actually useful or interesting to discuss, just a random whine about something they probably don't understand, but are also not willing or interested in learning about.
Pek Jun 3, 2023 @ 8:28am 
Originally posted by licker34:
Originally posted by Pek:
Please, if you (and others) think that people shouldn't be able to share their experiences and express their thoughts on how the game should be changed here, just say so instead of calling their posts (that you probably didn't even read) nonsense or trying to dismiss them as "aggressive."

So you think they had a point that wasn't them not understanding how different realms can be set up to provide different experiences?

And yeah, they are clearly aggressive, they don't provide anything actually useful or interesting to discuss, just a random whine about something they probably don't understand, but are also not willing or interested in learning about.
Ok, now I'm certain you didn't bother reading. The OP mentioned getting attacked by six stacks of tier 4 and 5 units on turn 26. Because of that, they think the game needs to be balanced better. Do you disagree?
GorishiDan Jun 3, 2023 @ 8:45am 
if this is a regular game then yeah something weird going on cuz under normal circumstances even with fast paced settings the AI wont get T4/5 units by turn 26 this gotta be a story-realm trait used in custom where enemies starts with massive throne cities. that's the only plausible explanation i can think of for anyone to see so much army strength early game. and if thats the case, then no. no balancing is needed as the realm-trait is specific for this. you fresh start vs already strong AI just like grexolis.
Pek Jun 3, 2023 @ 9:00am 
Originally posted by GorishiDan:
if this is a regular game then yeah something weird going on cuz under normal circumstances even with fast paced settings the AI wont get T4/5 units by turn 26 this gotta be a story-realm trait used in custom where enemies starts with massive throne cities. that's the only plausible explanation i can think of for anyone to see so much army strength early game. and if thats the case, then no. no balancing is needed as the realm-trait is specific for this. you fresh start vs already strong AI just like grexolis.
Even if it's because of realm settings designed to provide a challenge, there should still be a chance of winning. 6 stacks of tier 4 and 5 units by turn 26 sounds pretty hopeless, even if you're focusing on your army.
Chthonic Guardian Jun 3, 2023 @ 11:59am 
AI leaders are too needy for alliances imo. They have to be in one or another at all times.
and ffs if I am good and you are evil, please stop spamming me to be your friend every other turn.
Stormwind Jun 3, 2023 @ 12:22pm 
Originally posted by Pek:
Originally posted by licker34:

So you think they had a point that wasn't them not understanding how different realms can be set up to provide different experiences?

And yeah, they are clearly aggressive, they don't provide anything actually useful or interesting to discuss, just a random whine about something they probably don't understand, but are also not willing or interested in learning about.
Ok, now I'm certain you didn't bother reading. The OP mentioned getting attacked by six stacks of tier 4 and 5 units on turn 26. Because of that, they think the game needs to be balanced better. Do you disagree?

I disagree 100%, the settings are very flexible. If you struggle, ease up on the settings. If its too easy, toughen them up or play PvP.

"I got beat up in SP" is ridiculous. Set the game up to your preferences. Then have fun.
Last edited by Stormwind; Jun 3, 2023 @ 12:22pm
SP2244 Jun 3, 2023 @ 12:50pm 
Originally posted by Pek:
Originally posted by GorishiDan:
if this is a regular game then yeah something weird going on cuz under normal circumstances even with fast paced settings the AI wont get T4/5 units by turn 26 this gotta be a story-realm trait used in custom where enemies starts with massive throne cities. that's the only plausible explanation i can think of for anyone to see so much army strength early game. and if thats the case, then no. no balancing is needed as the realm-trait is specific for this. you fresh start vs already strong AI just like grexolis.
Even if it's because of realm settings designed to provide a challenge, there should still be a chance of winning. 6 stacks of tier 4 and 5 units by turn 26 sounds pretty hopeless, even if you're focusing on your army.
Exactly - that is my point - it was a realm setting that was created by designer for you to pick ... yet no chance to win. That was point 1 that only you seem to get.

Point 2 was the title, Will not consider this because there are too many alliances ..... the fact the game waits till you have invested in enemy every turn giving gifts , trying to win them over .....then say sorry I can't be your alliance, but took all your money to get to defensive alignment , but no further....really.
I concluded the only strategy to win was not to engage until you have created an alliance, because clearly have no chance on turn 26 (on display bottom right even though saved game turn always says diff.) to win. So indirectly the creators wanted you to align with one of the others to buy you time to develop more - hence another clue of this, was 1 enemy started off much more aligned and willing to become friends, while the other was obviously aggressive with pushing an outpost in my area early and would never pay grievance! So actually I was applying a strategy to win the impossible game , only to find out , they had no plan for you to do that - just broken AI LOL No one can explain why not allowed to have a final alliance, so only way to win is to kill them both since is victory condition of alliance only - and of course I think that is the only real way to win these games, else just go buy a city builder game (this is primarily a tactical game with city expansion for resources to support that).
Last edited by SP2244; Jun 3, 2023 @ 12:55pm
Motherball Jun 3, 2023 @ 1:05pm 
Originally posted by SP2244:
…even if used a trainer I don't think I could get to that level in 26 turns, it takes longer to build the infrastructure and just build unit, even if have infinite resources ...

Cntrl+alt+C

rembrandt : 100k gold and mana
masterskills: all research learned
optimalprime: instant spell casting
philips: instant production

Boom, instant doom stacks :)
SP2244 Jun 3, 2023 @ 1:20pm 
Originally posted by GorishiDan:
if this is a regular game then yeah something weird going on cuz under normal circumstances even with fast paced settings the AI wont get T4/5 units by turn 26 this gotta be a story-realm trait used in custom where enemies starts with massive throne cities. that's the only plausible explanation i can think of for anyone to see so much army strength early game. and if thats the case, then no. no balancing is needed as the realm-trait is specific for this. you fresh start vs already strong AI just like grexolis.

I understand what you are saying, but there have been plenty of example of major fails with AI spamming large overpowering stacks out of thin air ..... my favorite custom games are to create 2-3 enemies, far away, fast pace, small underground, some beast MPCs, etc. And if want even more challenge make them team - which should then keep to 2 enemies (much harder) ... and no free cities .... etc. So in my basic game as closed in on enemy main city, I had 6 stacks show up (that is after scoping out area with flying scouts), then 2 turns 6 more, then 2 turns 6 more, note this is only city it can use in area, and clearly coming from same crown city.... I took a map picture of that and tried to post on here, but then realize not allowed to post. Many people have posted crazy examples of the AI massive buildups, on steam and online ....

All in all is fine, I did just quit game and now starting a new one ... overall I like the game but just wish they would fix some of the major AI issues on both sides, some exploit the flaws for easy wins and other cases the AI seems to have infinite resources and 1 turn constructions ... which impossible on our side, since one city can only pay for 1 unit per turn, not 1 stack .... they just need to fine tune AI , now the swings (variance) is too wide.
Honestly my bigger issue was why does this keep happening , where allowed to have defensive alliance but will not let you go further, this has happened several games, which was forced to quit or play till turned them against me and beat them. So far no one has been able to explain why - some say it is in error and needs to be fixed.... one said if left with only 1 enemy it will not allow that , so I guess better be alliance with 1 before you kill the other main enemy or can never win victory - alliance .... that makes no sense either. Since my primary wins are always conquer all enemies and allow win with say 1 enemy while kill the other 2. I did get an alliance once but I played with like 7 AI players to test the map size.... AOW3 had some of these exact issues, and later the developers admitted they fixed the unbalance issues, or reduced them (never perfect).... sure they will fix these issues also if aware, but not if cheerleaders keep hiding the problems by saying players issue, just does not know how to play the game - really.
SP2244 Jun 3, 2023 @ 1:25pm 
Originally posted by Motherball:
Originally posted by SP2244:
…even if used a trainer I don't think I could get to that level in 26 turns, it takes longer to build the infrastructure and just build unit, even if have infinite resources ...

Cntrl+alt+C

rembrandt : 100k gold and mana
masterskills: all research learned
optimalprime: instant spell casting
philips: instant production

Boom, instant doom stacks :)

Wow those work on AOW4, I recall using rembrandt on AOW3 when I was purposely making teams , me against say 4 enemies, so could have many battles. I will have to try those, apparently the AI has build this function in the game so of course it is using these also... hence why create. Good option, but truthful I only use if have to , to compensate for bad AI, otherwise I would never get the tactical challenges that I really like. To me that is the best part of game where your strategy and tactics on field can create a win where otherwise would not happen. Thanks though ...... good to know!
Last edited by SP2244; Jun 3, 2023 @ 1:27pm
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Date Posted: Jun 3, 2023 @ 6:42am
Posts: 44