Age of Wonders 4

Age of Wonders 4

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Late game, ai takes too much time with their turns and its annoying.
Is there any way to reduce the waiting time? Its clunky and dissatsfying.
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Showing 1-15 of 18 comments
アンジェル May 10, 2023 @ 12:17am 
Originally posted by KpopFan2019:
Late game, ai takes too much time with their turns and its annoying.
Is there any way to reduce the waiting time? Its clunky and dissatsfying.

Yes. RAMDrive.
Stormwind May 10, 2023 @ 12:39am 
Originally posted by KpopFan2019:
Late game, ai takes too much time with their turns and its annoying.

Now do humans.
Cool)Trubbish May 10, 2023 @ 12:42am 
I noticed that when the AI is moving units it will split the stack of 6 and move like 2 at a time and rebuild the stack... for all their armies T_T
dolby May 10, 2023 @ 12:43am 
Originally posted by Cool)Trubbish:
I noticed that when the AI is moving units it will split the stack of 6 and move like 2 at a time and rebuild the stack... for all their armies T_T
Not always...

and to OP it's a TB game what do you expect...

Last edited by dolby; May 10, 2023 @ 12:44am
BigJ May 10, 2023 @ 12:53am 
Originally posted by dolby:
Originally posted by Cool)Trubbish:
I noticed that when the AI is moving units it will split the stack of 6 and move like 2 at a time and rebuild the stack... for all their armies T_T
Not always...

and to OP it's a TB game what do you expect...
For the ai to not split stacks instead of moving them fully.
GirlsAreImportant May 10, 2023 @ 1:34am 
Originally posted by アンジェル:
Originally posted by KpopFan2019:
Late game, ai takes too much time with their turns and its annoying.
Is there any way to reduce the waiting time? Its clunky and dissatsfying.

Yes. RAMDrive.
I have 32 ram. Shouldnt it be enough
アンジェル May 10, 2023 @ 1:48am 
Originally posted by KpopFan2019:
Originally posted by アンジェル:

Yes. RAMDrive.
I have 32 ram. Shouldnt it be enough

If you have to ask, then the solution is not for you. It is for experienced PC users only who also understand what is going on with the game that it takes so long at the step between calculation and loading. That put aside, you asked a yes/no question. Consider your question answered.
Irreversal May 10, 2023 @ 1:51am 
scroll back/ zoom out into the map view and the AI finishes it's moves 10 times faster as the movement animations don't play and there is less processing going on.
Kithyx May 10, 2023 @ 2:05am 
try changing your map settings to simultaneous turns, the ai is usually faster with it's moves than a human and the turn will tick as soon as you click end turn
Ice-Nine May 10, 2023 @ 2:11am 
Originally posted by Irreversal:
scroll back/ zoom out into the map view and the AI finishes it's moves 10 times faster as the movement animations don't play and there is less processing going on.
This also works in Civilization and Humankind, and I think Endless Legends as well.
Teutorix May 10, 2023 @ 5:33am 
Right click, repeatedly, it fast forwards the AI moves.
Tolfdir May 10, 2023 @ 5:47am 
Originally posted by Irreversal:
scroll back/ zoom out into the map view and the AI finishes it's moves 10 times faster as the movement animations don't play and there is less processing going on.

This. All you need to do is to "not look" at the AI when it makes its move, and things go quite fast (as in not having AI units on the screen). This is on an almost 4 year old PC.
Go into settings and turn off play movement animations
GirlsAreImportant May 10, 2023 @ 12:47pm 
Originally posted by アンジェル:
Originally posted by KpopFan2019:
I have 32 ram. Shouldnt it be enough

If you have to ask, then the solution is not for you. It is for experienced PC users only who also understand what is going on with the game that it takes so long at the step between calculation and loading. That put aside, you asked a yes/no question. Consider your question answered.

There is levels of ♥♥♥♥♥♥ in life. You crossed a lot of those.
Steefy_92 May 10, 2023 @ 12:53pm 
Originally posted by KpopFan2019:
Is there any way to reduce the waiting time? Its clunky and dissatsfying.

I put scry spell on enemy that was 2nd most powerful (after me) and had forest vision also in his province (costly curtiosy of nature affinity) .

To my surprise the late game AI of that lord did a lot of tactical units rearranging between stacks and distributing them as it mount counter offense against me.

Though it did so every turn. I guess that could be optimised, but that's the part the turn order hanged the most. I guess it's very expansive operation in background
Last edited by Steefy_92; May 10, 2023 @ 12:55pm
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Date Posted: May 10, 2023 @ 12:15am
Posts: 18