Age of Wonders 4

Age of Wonders 4

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Teefy May 9, 2023 @ 12:00pm
Tier 5 nature underwhelming?
it is just me or are the spells from the T5 nature rather underwhelming ?

- mass rejuvination - ok ish
- force of nature - meh ?
- Forest awareness (lol)

the other T5 tomes are much better. no ?
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Showing 1-14 of 14 comments
Malaficus Shaikan May 9, 2023 @ 12:01pm 
No.
Death, zeal and arcane(the once's i tried) wherent any better.
TheDeadlyShoe May 9, 2023 @ 12:11pm 
a mass revive/heal spell is only 'ok ish'?
jasons073 May 9, 2023 @ 12:12pm 
Agreed that the Tier V tome spells/abilities are, for the most part, generally underwhelming.
アンジェル May 9, 2023 @ 12:13pm 
Threadstarter needs to touch some grass as they do not know how to use nature right...
arc361 May 9, 2023 @ 12:14pm 
In my opinion alot of the really good spells come before. I am not sure why the last tier of spells are bleh. Shadow probably has the best one out of the bunch with raise undead army and battlefield reanimation. You can spam armies late game and battlefield reanimation is really good at overwhelming the enemy.

Astral is kinda meh. being more supporty. It has its uses but I wish it was a bit more flashy.

Chaos has Summon Balor and Avatar of Chaos havent tried that one yet but it seems good.
TheDeadlyShoe May 9, 2023 @ 12:16pm 
Originally posted by アンジェル:
Threadstarter needs to touch some grass as they do not know how to use nature right...
fr. 3 stacks with 100+ hp on every single unit even the tier1s, plus freespawn, plus wild totems spamming animals, plus horned ones summoning plants, then dump a mass revive/heal once you get attrited a little. Pyromancers crying because there's not enough flame in the universe.
Teefy May 9, 2023 @ 12:20pm 
Originally posted by アンジェル:
Threadstarter needs to touch some grass as they do not know how to use nature right...

responder needs to read the OP carefully since they arent reacting to what was said at all.
Last edited by Teefy; May 9, 2023 @ 12:21pm
TheDeadlyShoe May 9, 2023 @ 12:24pm 
How on earth would you make Mass Rejuv better. 100% heal of your entire army every time you cast it?
Gundalf May 9, 2023 @ 12:24pm 
Originally posted by Teefy:
- force of nature - meh ?

Gaias chosen transforms your race into plants so they then get effected by force of nature, which is probaly the strongest enchantment.
Teefy May 9, 2023 @ 12:30pm 
GAIA'S CHOSEN
Infuse the target race with the blessing of nature. They gain:
Charge Resistance, making them strong against Shock Units.
+3 Status Resistance.
+20 Hit Points.

it doesn't say it transforms into plants. but if it does, i concede it's very powerful and i stand corrected.
Fendelphi May 9, 2023 @ 12:37pm 
Originally posted by Gundalf:
Originally posted by Teefy:
- force of nature - meh ?

Gaias chosen transforms your race into plants so they then get effected by force of nature, which is probaly the strongest enchantment.
This.
parent child bowl May 9, 2023 @ 12:45pm 
Originally posted by Teefy:
GAIA'S CHOSEN
Infuse the target race with the blessing of nature. They gain:
Charge Resistance, making them strong against Shock Units.
+3 Status Resistance.
+20 Hit Points.

it doesn't say it transforms into plants. but if it does, i concede it's very powerful and i stand corrected.
Yeah, it doesn't say it, but it does.
Teefy May 9, 2023 @ 12:48pm 
ok great, thanks for the feedback everyone. it would seem T5 nature isnt meh at all.

cheers.
KellyR May 9, 2023 @ 12:52pm 
Depends. Materium's Tier V is garbage unless you've taken the Tome of Rock, the Tome of Winds, of the Tome of Terramancy along the way... all of which are sub-par Materium Tomes that you will probably skip even if you're going fairly hard into Materium. Basically if you're not summoning elementals then the Tome of the Creator is lackluster as ♥♥♥♥, and the Nature Tier V is better.

Shadow Tier V is amazing... But only if you went hard into the Necromancy side of the Shadow Tomes, which I get the impression most people don't.

Astral Tier V is a mixed bag, Cosmic Overdrive can be very strong if you've gone hard into Magic Origin troops (Mostly summons) or Combat Summons or both, but otherwise is useless. If you're Astral focused, chances are you have gone into summoning to at least some degree, but not always. Astral Travel sounds bad if it only moves your leader. Disruption Wave is quite good unless you're fighting enemies that don't bother with enchantments, buffs, or debuffs, which... I guess could happen? Time Stop on the other hand is just a god tier spell no matter what, and means the Tome is never a bad pick, and by itself probably makes this one of the best Tier Vs.

Nature Tier V is up there though. As others have noted, Mass Rejuvenation is very good, and could potentially transform a pyrrhic victory or close defeat into an absolutely crushing victory. Force of Nature is an extremely boss enchantment if you're beast and cavalry heavy (And if you're in a position to take the Nature Tier V book... how did you manage that without going into beasts and cavalry?) Admittedly if you somehow went hard enough into Nature magic to get 8 Nature affinity without going into animal and plant units, yeah, the tome is not great.

Chaos Tier V looks incredibly strong, with Balors, Incite Rebellion, and Demonic Onslaught all looking quite useful to me. Avatar of Chaos may be very good too, depending.

Order Tier V looks pretty strong too. Mass Revive works on all Faithful or Zeal units, which will be all your units if you're playing Order primarily. There's really no way you could play order without having all your units be at least one or the other, so in that sense it's less situational than the Nature or Shadow Tier Vs. Wrath of the Emperor is a pretty decent strategic level army blaster. Divine Protection is absolutely fricking incredible if you have the mana to recast it often. Resurgence was the best ability in Planetfall and I can't imagine it sucking here either, though admittedly it would be a lot stronger if you got it earlier. Exalted Champion is... decent. It's strong, but single target, which hurts it a bit and feels inappropriate at Tier V.

Overall, I'd rate Nature's Tier V as being in the top 2 or 3, as long as you have any significant number of planet/animal units. If not, it's still at least not the worst (That has to go to Materium. Much as I really love Materium, their Tier V tome just blows).
Last edited by KellyR; May 9, 2023 @ 12:56pm
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Date Posted: May 9, 2023 @ 12:00pm
Posts: 14