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My latest, also late game, favourite is the transmuter with her high chance to stun the enemies for 1 turn. After I have experienced it myself how devastating it can be getting stunned at turn 2 in combat, I am using it myself with great success. Those in combination with classic aoe casters and/or necromancers do their job splendidly.
You can actually still research a tier 1 tome, though. You just need to hit the "Tome Library" button or whatever and you can start getting them. Based on your existing affinities, you should look at:
Shadow: Tome of Cryomancy White Witches
Order: Tome of the Beacon Light Bringers (mind control)
Chaos: Tome of Pyromancy Pyromancers
Nature: Nymphs (forget the tome name) (mind control)
Materium: Grab Sundering Blades Enchantment from tier 1 tome
Astral: Evokers from Tome of Evocation
Err, right. But still, their Tough trait gives them +2 armor and generally their units have high physical defense to begin with, so I'd rather not tackle them with physical damage.
I don't like that the transmuters do physical damage. I guess their insane hp and sundering projectiles makes up for it, but then again they are also pricey af.
What undead units do you boost with your necromancers? What do you mean by classic aoe casters - evoker/pyro?
Yep. Pretty much that, with raining fireballs upon the enemy and all the other area of effects stuff per element. When focusing on one element you might run into the annoyance I have experienced where I specialised in pyromaniac and the enemy who declared war on me came all with fire/burn immunity.
Undead wise mostly cannonfodder and some very strong specials. There is a hero skill which gives a chance to create undead from killing an enemy which triggers for me reliably often. I have overturned several "impssible battles" already by utilising that in combination with multihit and ricochet ranged weapon.
Undeads are so hard to kill, when you play them right, you either love or hate them.
Ahhhhh right I forgot about the condemn lowering status resistance angle. I guess it could be further enhanced by casting Blizzard or Cold Snap on armies right before battle too.
If you're going Nature, Nymphs are just amazing too, mind control, good damage, AoE heal, all in one, all while leveling towards druid of the Cycle and Horned God.
Insomnia Ritual ~
Oh wow I didn't know you could go back to older tomes like that, fml.
All-nighters w. monster energy? But really, I think you can do the same thing with the Nymphs as well since they also have a mind control spell, and is a T4 unit instead. Though it is a support and not a battlemage.
About the mana upkeeps ~ it is always so~so. Reminds me how people made fun of necromancers book before, but Desecrete Structures , which give +5 mana for a resource node, is worth gold. Especially since it is cheap to cast.
Yeah maybe I should look into that. I just realized that Watchers are not considered racial casters so I miss a lot of racial buffs like astral blood.
Nymphs are tome of Fertility.
A good source to theorycraft:
https://minionsart.github.io/aow4db/HTML/NatureTomesUnits.html?type=nymph&
Mhm. That database is very useful. I recommend that.