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I've gotten into situations where heroes are in my opponent's prison or crypt but the hero slot doesn't vacate. Can't negotiate release for imprisoned heroes, and dead ones can't be resurrected. AI just permanently hostage heroes dead or alive.
The punishment has and always have been losing their gear as per previous iterations of AoW. That is a punishing enough penalty.
I'm inclined to believe this was an oversight and devs forgot to implement something for it or its bugged. Or the mechanism is there but too obscure for us to find.
Heroes are much more important in AoW4 than in previous AoW games. You need it for sieges, ancient wonders, governing etc. Losing them without the ability to get a replacement will severely gimp the player.
Whats the point of heros and their levels when losing the hero slot is permanent and players are forced to hide heroes in their throne cities?
I don't think they would have added imprisoning at all if it wasn't meant to have an impact. Between stuff like this and the healing changes there is definitely a consistent theme in AoW4 about the price of attrition and being able to grind down another faction through more ways than just constant combat.
but I agree, there should be some option to abandon your hero. Your people should hate it, it should be a morale hit, but you should be allowed to make those 'difficult decisions'.
I'm fairly certain captured heroes don't count against your limit either, but I'm not 100% on that one.
That would fit, especially because if you're Dark culture, they don't care, and casually discarding your 'failed' heroes to replace them would definitely fit Dark culture.
That's possible. On the other hand, if they didn't count toward your total, and then the AI released them, you could instantly be over-burdened with heroes. It would help to know what the devs' intention was.
They teleport out of the enemy prison and return, artifacts in hand? Can anyone confirm this?
This option wasn't available in my captured cities which already had crypts, needed a crypt at the capital.
I am aware. If you are at 5/5 heroes and two of them die you instantly drop to 3/5, then the game will pester you every turn to review hero join offers since you are under the hero cap even when you are intentionally waiting to get enough mana to revive them. If they are dead they don't take up a slot, whether you have the body or not, whether you are capable of reviving them or not.