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well adjust your concept of proper dwarves then I guess
I guess thats a yes
These are sacred cows up until the point where you kill them. In original D&D elves and dwarves were their own class. In Advanced D&D races and classes were separated, and non-human could pick from a smaller pool of classes. In 3rd edition class restrictions were removed, and any race could play any class. In 5E they further removed alignment restrictions for classes, race preferences for multi-classing, and racial penalties to ability scores.
I've seen initial push back to a lot of these choices, and I wouldn't be surprised if there was considerable critique of ALL of them. But the games came out and each of them enjoyed a greater of support than previous iterations. Critics adapted or got over it. A lot of the things people thought were extremely important, weren't.
"Can I make a basic dwarf that likes living underground?"
"No."
With point buy you could make them durable and undergound adaptive, with drawbacks like reduced population increase and more expensive units. But well, I guess roleplaying lacks true freedom
Except you can?
When you see a fire giant on the map, do you think "oh, this is surely a weak enemy"? You are able to look at a giant, and understand the concept of a giant as a large and threatening foe.
The entire fundamental premise of fantasy is that is plays on subconscious archetypes like these.
cool meanwhile I'll have no problem playing some fun dwarf combos
welp time to broaden those horizons and stop judging a book by its cover
I've played Master of Magic, so...yes.
As an aside, I believe the only cat-like inherent trait that Tigrans shared in their introductory game was Night Vision.
Now, it seems like you can just stack together numerical bonuses, but all that original flavor is lost. I am not very familiar with the Tome system. I am assuming that all the spells/units/abilities were backloaded onto Tomes, but it still leaves a bad taste in my mouth that you can start as a nature-loving elf faction and I can start as industrious dwarves, and we both end up with Tier V Nature Tomes because we both decided that was the best tome in the meta (hypothetically). So it just becomes a game of minimaxing without any flavorful distinctiveness.