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Tbh I think that
1)The listed requirements are higher than what is actually required(or at least I hope so). The game looks fine, but it's nothing outstanding
2)You don't really need 60 fps in such a game, unlike other genres, like RTS(including tactical battles from Total War) or Action-RPG
It used to be RTX 2060super. No I'm not kidding.
The fact that other publisher decided for the old model of "if it doesn't crash, it's still technically running, no matter if with 1 digit FPS" minimum reqs doesn't mean it's actually better optimized.
Now some ♥♥♥♥♥♥ companies out there started to mess with what 'recommended specs' even mean. For example, one such ♥♥♥♥♥♥ company, Acti-Blizz defines the recommended specs as the specs you'll need to play Diablo 4 on MEDIUM settings. It's an official thing, you can go and check it out right now, they honestly just did that.
It's a very dengerous precedent, because if companies just start to make 'recommended' mean w/e tf they want it to mean, then how are you even supposed to know how a game will run on your system? You'll see 'recommended' be like 'oh yea, it got those no problem' then you turn the game on, try to set it on 'high' and the game wont run. You'll go back, confused, like what the hell... I meet the redommended specs, what's going on, and then you'll read the fine print:
* for 720p, low settings, no shadows, no AA, 20fps.
I hope Steam will switch to displaying 3 sets of requirements some day: minimal, medium and ideal.
Forspoken, another crap game from a crap company, had like 5 or 6 'tiers' of recommended specs to play that turd of a game on. And guess what? They got it wrong on all of them, because that game run like a disabled snail.
So yea... we're already there.
You will wonder how much money people spend on games over the years, but still want new games to run on 10 year old computers.