Age of Wonders 4

Age of Wonders 4

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Vim May 20, 2023 @ 11:27am
High Culture question
I absolutely love this culture, but I admit actually identifying what unit has been awakened can be quite the challenge when you have a big fight on your hands. But I digress.

This question is about the Alignment Agenda.
You have a benefit for being pure good, a benefit for being pure evil, and a benefit from being neutral.
But what does that neutral mean? Does it mean I have to be exactly neutral? Or does it count if I skew into good/evil? And does it go away if I hit "Pure" good or evil? Or does it always linger? The fact it says it's a Neutral benefit makes me unsure how to rate it.
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KellyR May 20, 2023 @ 11:38am 
Pretty sure "neutral" means it doesn't say "good" or "evil" on your alignment. It takes 10-15 points in either direction to count as good or evil. Until then you're neutral.
Vim May 20, 2023 @ 11:42am 
I would think so too, but that sounds very weak to me. I tend to spend most of the game in the middle between the extremes, and staying entirely neutral is also pretty hard to balance. If that is how it works, it makes you hesitate to deviate "out" of neutral, since it could take a very long time, especially to reach pure good, since there's no quick fix to be good...
アンジェル May 20, 2023 @ 11:44am 
Originally posted by Vim:
I would think so too, but that sounds very weak to me. I tend to spend most of the game in the middle between the extremes, and staying entirely neutral is also pretty hard to balance. If that is how it works, it makes you hesitate to deviate "out" of neutral, since it could take a very long time, especially to reach pure good, since there's no quick fix to be good...

It depends how you play. I would not say it is weak. It is just well balanced so it does not overpower the other cultures. Plus, always keep in mind that those are multipliers which get to roll with the right combination of origins and tome selections.
Vim May 20, 2023 @ 11:47am 
I dunno, it just sounds to me that you either endeavor to stay neutral, to get a small food/production boost, or you desperately chase pure good/evil, but once you reach it, the benefit is ... kinda weaker even than the neutral bonus...
Chthonic Guardian May 20, 2023 @ 12:52pm 
Well, diplomatically the benefit is neither good nor evil leaders automatically hate you.
Baron May 20, 2023 @ 12:57pm 
Originally posted by Vim:
I dunno, it just sounds to me that you either endeavor to stay neutral, to get a small food/production boost, or you desperately chase pure good/evil, but once you reach it, the benefit is ... kinda weaker even than the neutral bonus...

The evil bonus is straightforward to attain and definitely not weak. That said, I have never, in any of my playthroughs, managed to actually attain Pure Good. Very Good, yes. Not Pure.

I would instead say that you get a guaranteed (unless you take non-neutral Society Traits) early bonus to your economy, and can choose to either keep that bonus or ditch it for RP purposes. It's not weak early on, but it is limited enough that it doesn't feel like too much of a setback to lose it/pursue another path.
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Date Posted: May 20, 2023 @ 11:27am
Posts: 6