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No see only true AoW fans dont like AoW4 because true AoW fans blah blah blah
Age of Wonders 2: The Wizard's Throne all-time peak 57
Oh yes, true fans are a force, of which there are a lot.
Stray, an actual walking simulator with the only redeeming quality being having catterino got 62,000 peak
Turn based strategies must go ahead and perish in peace, idlers and walking simulators is what modern gamer needs.
It doesn't matter that people could prefer fantasy over Sci-Fi. Therefore:
Fortnight>Vampire Survivors>Stray>AoW4>AoW3>AoW: Planetfall>Dominions 5
Also, AoW3's playerbase being higher than Planetfall might be a figure that's somewhat inflated by how AoW3 got given away for literally free that one time, while Planetfall did not.
I've generally been arguing pretty consistently against the crowd of AoW2/SM purist grognards, and much prefer PF and AoW4 to the first three games, but this line of argument is just silly.
Well, there are dev diaries about it. I am not sure about the exact wording, but the devs are aware, that old fans would not like all the changes. I think one instance where a dev mentioned it was even especially about races now being just skins. So in that sense, aow4 isnt for you, if you dislike that aspect.
Though, I am not sure where exactly that line comes from.
Edit: Ok, that line was from an interview and got allready posted.
Stray is a one day game. AoW is a game for years, at least it's meant to be stable online.
Sorry, but a hundred fans are not impressive, or rather 86
I am pointing out that this figure is not accurate.
It is not accurate because it only records people playing the game on Steam.
A game released before Steam existed at all, let alone as a digital marketplace for all publishers, probably has most of its players outside Steam, where Steam cannot record them.
Funny, how people forgot that during the age before Cloud Gaming there were CD players....:/
Oh, I enjoy aow2/SM and 4. Though, I wonder why fans of the series dont recognize that, when we get a new game, a noticable amount of time has passed and a lot of things get changed up.
From SM to 3, it was the hitsystem, classes got introduced, the leader is now a hero (again, I think was in 1 like that right?), there is stuff like flanking, flyers are no longer immune to ground melee units without spells like double gravity, resource nodes now have to be in a city, wizardtowers and the spellcasters domain are gone etc.
If someone complains about aow4s changes now, what did they say about 3? Most probably were happy to get an unexpected new game. But if they would have been as critical about 3, as they are of 4 now, they would have hated 3.
Steam first opens as a Valve-exclusive gaming platform: September 2003
Steam first accepts publishers other than Valve: October 2005
Steam takes off with big (at the time) publishers like Id and Eidos: May 2007
Age of Wonders 1 release date: November 1999
Age of Wonders 2: A Wizard's Throne release date: June 2002
Age of Wonders 2: Shadow Magic release date: July 2003
Golly gee! I wonder why so many of these games players aren't on steam?
That said, Age of Wonders 4 has absolutely outsold 3 and Planetfall by a wide margin, yeah. How much of that is due to a difference in quality and how much is due to the marketing push AoW4 got is an open question, but 4 deserves due credit for its design. I'm certainly enjoying it.
(Planetfall was by no means a failure, though, I know the devs have said as much - I think I recall one of them saying it outsold 3, if you discount the many people who got 3 for free from the giveaway. Pretty good for a spinoff.)